Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

SkillT's Mining Overhaul (Abandoned)
Viser 1–6 av 6 bidrag
Oppdatering: 28. nov. 2022 @ 10.29

Decreased the HP of some nodes a bit and made Asteroids in generell less likely to be small. they are now most likely at least medium size. to keep balance i made rare asteroid (gold ect.) slightly less common. (1/20 instead of 1/16)

Oppdatering: 28. nov. 2022 @ 10.15

Increased the default big mining laser job priority from 5 to 8

Oppdatering: 24. nov. 2022 @ 4.43

Added the mining laser to the "Utilitys" Category (previous only energy weapons)

Oppdatering: 24. nov. 2022 @ 4.32

Fixed some messed up numbers (caused verry big asteroid belt lines) and adjusted some asteroid numbers

Oppdatering: 23. nov. 2022 @ 8.30

I mixed up the values for belt and random asteroid numbers ^^

Oppdatering: 22. nov. 2022 @ 16.26

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