Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Tiered Parts
Showing 71-80 of 117 entries
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Update: Jan 5, 2023 @ 11:19am

fixed large thruster mk4 thrust value

Update: Jan 2, 2023 @ 1:46am

added fixed storage rooms for ammunition

Update: Jan 1, 2023 @ 5:15pm

replaced the blueprints of the fixed storage rooms with their icons for now

i may make them blue later on but i think it'll interfere with recognising what resource the room holds

Update: Jan 1, 2023 @ 4:36pm

Fixed:
- 3-way thrusters of tier6+ blocked the wrong squares
- iron storage mk2 was costing 100 iron - should have been 1000

Update: Dec 27, 2022 @ 7:29pm

Factories were all listed as tier1 in the build menu even though they got unlocked at the tier of the resource. Fixed.

Update: Dec 25, 2022 @ 3:45pm

Tier5+ Large Arc Shields, both normal and SR, were blocked by other parts -
fixed

Update: Dec 24, 2022 @ 10:44am

Introducing the Self-Recharging Shields: they recharge shield strength over time without crew needing to cart energy cells to them, rather crew CAN'T recharge them with energy cells.
Smaller shields recharge faster relative to their maximum shield strength and arc shields recharge faster than spherical ones.
Also, i resized the shield icons in build mode so the different shield sizes are easier to distinguish.

Update: Dec 20, 2022 @ 9:46pm

fixed the Armor Structure Hybrid 1x1 Icon (was using armor wedge instead of its own)

Update: Dec 18, 2022 @ 6:04am

added previously added tiered arc shields, armor, armor-structure hybrids, and structure to tier blueprints

Update: Dec 16, 2022 @ 5:23pm

added tiered versions of all structure and armor-structure-hybrid parts