Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Tiered Parts
Showing 51-60 of 117 entries
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Update: Dec 28, 2023 @ 5:00pm
by Cend

added tiered tractor beams

Update: Dec 27, 2023 @ 1:50pm
by Cend

added medium and large hyperdrives as tiered parts

Update: Dec 27, 2023 @ 11:19am
by Cend

Code for Missile Launcher and Hyperdrive got changed

Update: Nov 11, 2023 @ 3:12pm
by Cend

changed Mining Laser to account for recent changes in the base game (reduced damage some to account for the much higher range)

Update: Nov 9, 2023 @ 3:32am
by Cend

fixed factory roofs

Update: Sep 30, 2023 @ 12:53pm

Added Chaingun

Update: Sep 6, 2023 @ 10:22am

-fixed structure (name of a value got changed) which also fixed armor
-added "SpawnUnderlying=False" to mining beams (got added with 0.23.0 i think) though i only noticed today

Update: Aug 16, 2023 @ 8:16am

Fixed reactors

Update: Jul 23, 2023 @ 7:41am

fixed the ion prisms that were changed in the base game...

Update: Jul 7, 2023 @ 12:48am

replaced all instances of UnderlyingPartPerTile="" with CreateUnderlyingWhenDestroyed = false
(this fixes reactors and a few others)