Garry's Mod

Garry's Mod

ANPlus [BASE] | Replacer Update
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更新于:2022 年 11 月 5 日 上午 6:32

CHANGES:

  • Another update to the animation function.
    > ENT:ANPlusPlayAnim( anim, speed, facet ) -
    - anim - Animation that we want our NPC to play.
    - speed - The speed of said animation, it's a multiplier so 1 equals the default speed and 2 would be double, etc.
    - facet - Entity that we wish that our NPC should face while playing our animation.

更新于:2022 年 11 月 3 日 下午 2:44

CHANGES:

  • A preparation for future function that'll allow devs to force NPC to play animations.

更新于:2022 年 10 月 30 日 下午 12:56

CHANGES:

  • Added some new functions:
    ------------------------------------ Sets if NPC should only be spawnable by admins.
    ['AdminOnly'] = true/false,
    ------------------------------------ Sets if NPC should only be spawnable on the ceiling.
    ['OnCeiling'] = true/false,
    ------------------------------------ Position offset from the crosshair.
    ['Offset'] = numerical value,
    ------------------------------------Set if your NPC should drop to the floor on spawn (seems to be only working on NPCs that do not possess any physics).
    ['NoDrop'] = false,

更新于:2022 年 10 月 29 日 下午 2:26

更新于:2022 年 10 月 27 日 上午 6:06

CHANGES:

  • Fixed clientside ragdolls not having the right body groups set sometimes.

更新于:2022 年 10 月 26 日 下午 3:36

更新于:2022 年 10 月 26 日 下午 3:10

CHANGES:

  • "AddNPCPLUS( tab )" has been rewritten and it's name changed to "ANPlus.AddNPC( tab )". This should solve the issue for good.

更新于:2022 年 10 月 26 日 下午 12:59

CHANGES:

  • An attempt on fixing "AddNPCPLUS" returning nil

更新于:2022 年 10 月 26 日 上午 4:54

更新于:2022 年 10 月 25 日 下午 4:39

CHANGES:

  • Added an ability to change/randomize sub-materials (refer to the updated template)