Kenshi
The Fungoid Expanded!
目前顯示第 1-10 項,共 18 項
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更新:2024 年 10 月 13 日 @ 上午 9:37
igwagac 發表

Reduced the frequency of fungoid weapon and weapon blueprint spawns in vendors

更新:2023 年 11 月 9 日 @ 下午 12:15
igwagac 發表

Removed some event triggers from player fungoid dialogue, which hopefully will make them less aggressive.

更新:2023 年 11 月 9 日 @ 上午 12:10
igwagac 發表

It's been awhile, huh?
I fixed a bug with the fungoid recruit dialogue.
Also nerfed Shroomy who was unusually powerful. Probably an accidental carry over from a different character.

更新:2023 年 6 月 4 日 @ 下午 8:42

Removed thief dialogue from Miko too.

更新:2023 年 6 月 3 日 @ 下午 9:00

Removed thief dialogue from player

更新:2023 年 4 月 6 日 @ 下午 12:27

New ways to recover relations with the fungoids of the Fungoids faction. Earn a small amount of relation when you heal them while they're conscious and earn a lot of relations when they see you carrying their enemies' various leaders.

更新:2023 年 1 月 16 日 @ 上午 2:02

Added limits to several party banter dialogue so they don't repeat themselves as much.

更新:2023 年 1 月 15 日 @ 上午 1:45

Shroomy will now say something when he sees the player squad, so that he's a little easier to find.

Renamed Kiko to Riko, as I feel that has a better western feel to it.

Riko now spawns as a housemate in the Nomad shop, to keep his dialogue from being overriden by mods.

更新:2022 年 10 月 22 日 @ 下午 5:30

Added a timeout to the fungoid thief dialogue.

更新:2022 年 10 月 17 日 @ 下午 1:15

Minor dialogue and description updates and numerous fixes.