Kenshi
The Fungoid Expanded!
18件中 1-10 を表示
< 1  2 >
更新:2024年10月13日 @ 9時37分
更新者:igwagac

Reduced the frequency of fungoid weapon and weapon blueprint spawns in vendors

更新:2023年11月9日 @ 12時15分
更新者:igwagac

Removed some event triggers from player fungoid dialogue, which hopefully will make them less aggressive.

更新:2023年11月9日 @ 0時10分
更新者:igwagac

It's been awhile, huh?
I fixed a bug with the fungoid recruit dialogue.
Also nerfed Shroomy who was unusually powerful. Probably an accidental carry over from a different character.

更新:2023年6月4日 @ 20時42分

Removed thief dialogue from Miko too.

更新:2023年6月3日 @ 21時00分

Removed thief dialogue from player

更新:2023年4月6日 @ 12時27分

New ways to recover relations with the fungoids of the Fungoids faction. Earn a small amount of relation when you heal them while they're conscious and earn a lot of relations when they see you carrying their enemies' various leaders.

更新:2023年1月16日 @ 2時02分

Added limits to several party banter dialogue so they don't repeat themselves as much.

更新:2023年1月15日 @ 1時45分

Shroomy will now say something when he sees the player squad, so that he's a little easier to find.

Renamed Kiko to Riko, as I feel that has a better western feel to it.

Riko now spawns as a housemate in the Nomad shop, to keep his dialogue from being overriden by mods.

更新:2022年10月22日 @ 17時30分

Added a timeout to the fungoid thief dialogue.

更新:2022年10月17日 @ 13時15分

Minor dialogue and description updates and numerous fixes.