Kenshi
The Fungoid Expanded!
Viser 1–10 av 18 bidrag
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Oppdatering: 13. okt. 2024 @ 9.37

Reduced the frequency of fungoid weapon and weapon blueprint spawns in vendors

Oppdatering: 9. nov. 2023 @ 12.15

Removed some event triggers from player fungoid dialogue, which hopefully will make them less aggressive.

Oppdatering: 9. nov. 2023 @ 0.10

It's been awhile, huh?
I fixed a bug with the fungoid recruit dialogue.
Also nerfed Shroomy who was unusually powerful. Probably an accidental carry over from a different character.

Oppdatering: 4. juni 2023 @ 20.42

Removed thief dialogue from Miko too.

Oppdatering: 3. juni 2023 @ 21.00

Removed thief dialogue from player

Oppdatering: 6. apr. 2023 @ 12.27

New ways to recover relations with the fungoids of the Fungoids faction. Earn a small amount of relation when you heal them while they're conscious and earn a lot of relations when they see you carrying their enemies' various leaders.

Oppdatering: 16. jan. 2023 @ 2.02

Added limits to several party banter dialogue so they don't repeat themselves as much.

Oppdatering: 15. jan. 2023 @ 1.45

Shroomy will now say something when he sees the player squad, so that he's a little easier to find.

Renamed Kiko to Riko, as I feel that has a better western feel to it.

Riko now spawns as a housemate in the Nomad shop, to keep his dialogue from being overriden by mods.

Oppdatering: 22. okt. 2022 @ 17.30

Added a timeout to the fungoid thief dialogue.

Oppdatering: 17. okt. 2022 @ 13.15

Minor dialogue and description updates and numerous fixes.