Stellaris

Stellaris

Star Wars: Empire Ships Maintained
Viser 21–25 av 25 bidrag
< 1  2  >
Oppdatering: 26. okt. 2022 @ 19.41

-Made Weapons Tibanna Gas Upkeep more reasonable and sustainable.

Oppdatering: 3. sep. 2022 @ 18.18

-Fixed the Missing "Slave 1" Patrol Crafts Missile Weapon Modules.
-Reduced the Power consumption of the Diamond Boron Misslie initially down to 25 and increasing to 30 with the next upgrade.
-Reduced the Power consumption of all the Strike Craft to 12 initially starting with the TIE/LN Fighters and increasing by 2 with each iteration.
-Increased all Fighter Strike Craft amounts to 20 per-slot and Regenerating 5 per-day, All Bomber Strike Craft amounts increased to 10 per-slot and Regenerating 5 per-day.
-Added extra Small, Medium and Untility slots to the Mod added Corvette-Destroyer Class Sections.
-Added extra Hanger Slots to the Middle Escort Carrier Sections.
-Made it so the AI will regard the Star Wars weapons as trash.
-The Tibanna Gas and Kyber Crystal Jobs should be functional now.

Oppdatering: 31. aug. 2022 @ 15.24

Just to add the thumbnail

Oppdatering: 31. aug. 2022 @ 15.21

Oppdatering: 31. aug. 2022 @ 14.12