Stellaris

Stellaris

Star Wars: Empire Ships Maintained
Showing 21-25 of 25 entries
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Update: Oct 26, 2022 @ 7:41pm

-Made Weapons Tibanna Gas Upkeep more reasonable and sustainable.

Update: Sep 3, 2022 @ 6:18pm

-Fixed the Missing "Slave 1" Patrol Crafts Missile Weapon Modules.
-Reduced the Power consumption of the Diamond Boron Misslie initially down to 25 and increasing to 30 with the next upgrade.
-Reduced the Power consumption of all the Strike Craft to 12 initially starting with the TIE/LN Fighters and increasing by 2 with each iteration.
-Increased all Fighter Strike Craft amounts to 20 per-slot and Regenerating 5 per-day, All Bomber Strike Craft amounts increased to 10 per-slot and Regenerating 5 per-day.
-Added extra Small, Medium and Untility slots to the Mod added Corvette-Destroyer Class Sections.
-Added extra Hanger Slots to the Middle Escort Carrier Sections.
-Made it so the AI will regard the Star Wars weapons as trash.
-The Tibanna Gas and Kyber Crystal Jobs should be functional now.

Update: Aug 31, 2022 @ 3:24pm

Just to add the thumbnail

Update: Aug 31, 2022 @ 3:21pm

Update: Aug 31, 2022 @ 2:12pm