Crusader Kings III

Crusader Kings III

Supernatural
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更新于:10 月 1 日 上午 6:42
作者:Dlonem

Supernatural v2.22
A maintenance and polish update: fixes for immortals and magic perks, stability work, and Witchcraft sync.

Highlights
  • Fixed immortals going bald at advanced ages
  • Fixed perk points not spendable in magic trees
  • Stability pass with code cleanups and logic fixes
  • Updated with the latest Witchcraft changes
  • Numerous minor tweaks and general polish

Stability & Fixes
  • Resolved an issue where immortal characters could lose hair after reaching very high ages
  • Corrected perk point spending in magic trees (points now apply as intended)
  • General script and logic tidy-up to reduce edge-case errors and improve reliability

Compatibility & Updates
  • Synced Supernatural with the most recent Witchcraft update

Notes
  • If anything feels off after these fixes, drop a comment and I’ll iterate
  • Want to support development? Search Dlonem on YouTube and subscribe

更新于:9 月 19 日 下午 12:14
作者:Dlonem

Supernatural v2.21
A focused pass on polish and power: cleaner vampire feeding, capstone “Master Focus” for long-lived characters, stat buffs across all supernaturals, and general fixes.

Highlights
  • Vampire Feeding: invites reduced; disabled once Vampirism is maxed
  • Supernatural Focuses buffed; new Master Focus (no XP) after completing a lifestyle tree
  • Stat boosts for Vampires, Werewolves, Hybrids, and Hunters
  • Added blackmagic_focus to two checks previously missing it
  • Removed Potion Crafting and regional ingredients system
  • New focus icons and general polish
  • Witchcraft bug fixes; reduced error log spam

Gameplay & Balance
  • Vampire Feeding: Invitation frequency significantly lowered to prevent spam
  • Vampire Feeding: Invitations no longer appear when your Vampirism track is fully maxed
  • Supernatural Focuses: Buffed to better reflect late-game power
  • Master Focus (Endgame): Unlocks after completing a supernatural lifestyle tree; grants no XP and acts as a stable “capstone” focus you can sit in indefinitely
  • Global Stat Pass: Increased core stats for Vampires, Werewolves, Hybrids, and Hunters to improve feel and fantasy

Systems & Content
  • blackmagic_focus parity: Added where logic previously only checked witch_focus / arcane_focus (2 instances corrected)
  • Removed: Legacy Potion Crafting + regional ingredient routing (unreliable and out of scope for current goals)
  • UI/Art: New icons for the new/master focuses

Stability & Fixes
  • Witchcraft/witchery tweaks and small bug fixes
  • Reduced script log noise and minor polish across events/loc

Notes
  • Feedback welcome—if anything feels overtuned or underpowered, drop a comment and I can iterate
  • Want to support development? Search “Dlonem” on YouTube and subscribe

更新于:9 月 12 日 下午 3:52
作者:Dlonem

更新于:9 月 11 日 上午 11:55
作者:Dlonem

更新于:9 月 9 日 下午 1:28
作者:Dlonem

Tons of little code fixes for CK3 Vanilla files that were touched and forgotten and edited with new game updates for improved stability

更新于:9 月 6 日 上午 10:25
作者:Dlonem

更新于:8 月 29 日 上午 11:30
作者:Dlonem

Version 2.20c (08/29/2025)

CHANGES:
+ Synced with recent Witchery updates
+ Rewrote/polished text for the Summon Demon decision and related events (typos, clarity, tone)

FIXES:
+ Corrected Witch Arcane perk tree gating to prevent unintended/unearned unlocks
+ General script clean-up and reduced error log noise

BALANCE:
+ Minor stat/XP tuning across select interactions

NOTES:
+ Save-game behavior unchanged from 2.20b (this is a maintenance update)

更新于:5 月 19 日 上午 7:09
作者:Dlonem

更新于:4 月 4 日 上午 11:34
作者:Dlonem

Version 2.20a (04/04/2025)
CHANGES:
+ Updated the graphics for Demon lifestyle and various icons related to

FIXES:
+ Fixed a game crash when taking on 'Secret Mission' for Secret Seekers Landless Adventurers

NOTES:
+ Pilgrammage Event to "Repent" the Known Secret of Vampirism, Lycanthropy, Hybridism (bug)
+ Warlock is still considered a crime even though being a witch is legal or virtuous (bug)

更新于:4 月 3 日 下午 7:54
作者:Dlonem

Version 2.20 (04/03/2025)
CHANGES:
+ Added an additional Trait Track XP milestone for each Supernatural
+ All Vampire related Prowess no longer influences portrait muscles (Werewolves still do)
+ Added an effect to Offer Blood that heals most wounds and some illness
+ Added a 'Latest Progeny' part to Vampires & Hybrids trait so you can see their Progeny (only the latest)
+ Added huge Witchcraft changes to the game

BALANCING:
+ Rebalanced the Supernaturals (Prowess Max.. Hybrid:+65, Vampire:+55, Werewolf:+50)

FIXES:
+ Fixed some incorrect Hybrid localization

NOTES:
+ Pilgrammage Event to "Repent" the Known Secret of Vampirism, Lycanthropy, Hybridism (bug)
+ Warlock is still considered a crime even though being a witch is legal or virtuous (bug)