Crusader Kings III

Crusader Kings III

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Supernatural
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352.894 MB
2022 年 8 月 30 日 下午 2:49
10 月 1 日 上午 6:42
74 项改动说明 ( 查看 )

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Supernatural

在 Dlonem 的 2 个合集中
Supernatural Compatible Mods
2 件物品
ModPack One
3 件物品
描述
What is Supernatural? (SPN)
Dive into CK3 and discover a realm where the boundaries between the known and the unknown blur. "Supernatural" expands the base game, introducing a myriad of mystical creatures, powerful magic, and arcane artifacts. Drawing deep from iconic sources such as 'Supernatural', 'The Vampire Diaries', and rich folklores, this mod promises an immersive, supernatural twist to your gameplay.

Customize Your Journey
Tailor your supernatural escapades with extensive game settings. Whether you want to walk the path of a hunter or rule as a supernatural entity, how you experience the arcane is truly in your hands.

Core Features
  • Traits & Events:
    Unlock 4 unique traits - Vampires, Werewolves, Hybrids, and Hunters. Each trait is complemented with a rich tapestry of events that can either mark you as a supernatural entity or set you on a path to hunt them.

  • Lifestyles:
    Five tailored lifestyles with 7 perk trees guide Vampires, Werewolves, Hybrids, Witches, and Hunters on their respective journeys.

  • Mystical Men-At-Arms:
    Command supernatural forces! From Vampires to Werewolves, and ethereal Bats to relentless Skeletons, field six unique units to assert your dominance.

  • Arcane Artifacts:
    Seek and utilize 7 magical artifacts, each promising unparalleled power.

  • Red Interface & Loading Screens:
    A transformed main menu, swathed in red, and 17 enchanting loading screens enhance the supernatural ambiance.

  • Potion Crafting:
    Brew power in a bottle with a specialized potion-crafting GUI. Craft the Witch's Brew, Love Potion, Witch's Mutagen, and even the legendary Elixir of Life.


Credits
  • Rycie for the 'Witchcraft' Mod (do not run with Supernatural)
  • Nope for the 'V&L' Mod (do not run with Supernatural)
  • Modjam Team for the 'Witches & Alchemists' Potion Crafting GUI
  • 'Princes of Darkness' mod team, especially BDW & Sparc
  • Loyal supporters on YouTube
  • Support the supernatural journey further!

Known Incompatible Mods:
- AGOT: Battlefield Duels
- Better Barbershop
- Asia Expansion Project
- Cultural Armies Pack

Become a member by subscribing to our YouTube channel.
热门讨论 查看全部(9)
99
10 月 11 日 下午 4:53
置顶: Report Bugs
Dlonem
8
10 月 13 日 上午 6:20
Feedback
Dlonem
3
3 月 17 日 上午 2:18
Mod conflicts
TheNecromancerWendigo
592 条留言
Nekromanser 10 月 20 日 下午 2:55 
The perk system is still broken BTW but there is a work around for now. download a Cheat menu and once progression along the perk tree reaches a dead end, manually give yourself the Mage Trait and then you can select the rest of the perks along the mage tree. Also it seems impossible to build a mage tower. Hope it gets fixed soon and hopefully a patch for the new dlc comes soon too after release. Keep up the good work!
forsakenmyhonour 10 月 18 日 下午 8:51 
Can Hybrids not impregnate other hybrids?
Dajoka_3 10 月 13 日 上午 10:19 
What do I need to build the mage tower?
Orange Joe 10 月 11 日 下午 4:53 
I cannot select the caster perk
MaynardPlumm 10 月 7 日 下午 1:28 
Also, the patch notes say nothing on how to do this.
MaynardPlumm 10 月 7 日 下午 1:28 
How do I level up my source trait? I miss the days when I created a character with the source trait and could actually do supernatural things.
ShadeHazen 10 月 7 日 上午 7:48 
Amazing and fun mod. I was wondering if there are any plans to make a lite version or independent mods for the new lifestyle
PetLoverSpy 10 月 6 日 上午 11:08 
Are events supposed to be extremely rare? I started out with a non-supernatural Indian ruler, game rules set to prevent me from seeking that stuff out myself as I wanted things to happen naturally. I’ve gone through 70 whole years without a single supernatural event. Is that intentional? Could it be conflicting with the ruler being an elf from Elf Destiny?
Gundy 10 月 5 日 下午 6:36 
smith 589 figured this out:
And a bug in 00_magic_1_arcane_tree_perks.txt in healer_p9_perk:
can_be_picked = {
has_focus = arcane_focus
is_true_mage = yes
}

Seems it should be:
can_be_picked = {
OR = {
has_focus = arcane_focus
is_true_mage = yes
}
}
Daddy Chill 10 月 5 日 上午 5:54 
Just to say, the perk paths for arcane is still bugged, I can get the first few perks but from caster on it is greyed out. Great mod though, really enjoy it