全面战争:三国

全面战争:三国

KOIHIME MUSOU - The Extended Overhaul Mod - Patch 1.9.13 - Hongou Kazuto Available『多恋姬无双派系』
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更新于:2024 年 2 月 28 日 上午 5:31
作者:MuTaTeDtReE

Patch 1.6 Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs
  • Fixed previous bug where Ryuu Touka/Liu Bei's faction could not recruit Yi Archers and Yi Marksmen - this should work completely
  • Fixed bug to enable Kou Niko/Gao Shun to be able to recruit Camp Crushers and Flying Riders without issue in any faction she's in
  • Fixed some text errors
  • Fixed Duchy and Kingdom faction rank name for Shi Sakuya/Shi Xie's faction
  • Fixed event bug for Mou Mii/Meng Huo's 7 captures event

New Changes

Ryo Ren/Lu Bu faction receives the Koihime Overhaul - ONLY AVAILABLE IN 194 Start Date

  • Momentum and Personal Victories remain unchanged with the exception of providing food consumption buffs and debuffs within the tiers of each resource
  • The Great Warriors or Kill List has been permanently removed - unfortunately editing the faction has caused the mechanic to become completely unworkable
  • Mercenary contract and the Annex feature have been removed
  • All army stances reduces food generation for enemy regions
  • Added unique grain storage building
  • Camp Crushers and Flying Riders are only available to recruit for Kou Niko/Gao Shun who starts in the faction
  • Retains access to ALL of Tou Yue/Dong Zhuo's unique units
  • Two new unique units for the faction

New Faction: Sou Karon/Cao Ren - ONLY AVAILABLE IN 194 Start Date

  • Unique resource - Mischief Metric provides a variety of bonuses in each tier
  • Highest tier provides powerful bonuses but also powerful debuffs
  • Resource can be increased through ambush or raid stance
  • Resource can be reduced through court actions - click on faction leader in the court screen and look at the left side
  • Access to Tiger & Leopard Cavalry plus its Heavy counterpart
  • Access to Captain Retinues with Sou Karin/Cao Cao's unique units for retinue composition
  • Two unique units for the faction

New Start Date Now Supported - 194 Start Date receives Koihime Overhaul (still requires ownership of the DLC)

  • 194 has been revamped as "A Gathering of Heroes" instead of "A World Betrayed" - there is really no A World Betrayed equivalent, Koihime lore-wise - the 200 Fates Divided is essentially a blend between A World Betrayed and Fates Divided
  • This 194 revamp is a **Battle Royale scenario** - All 30+3 Koihime playable factions and all unique 148+8 characters are in the start date
  • This is a Full Sandbox Experience - There are No Events
  • All factions on the map are considered Major factions - the general campaign difficulty may be more difficult than usual
  • Each playable faction does receive early game missions - REQUIRES designated 194 Start Date Sub-Mod - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3169898551 to activate
  • Some additional features exclusive to the start date are also provided for a more interesting campaign - REQUIRES designated 194 Start Date Supplement Sub-Mod - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3169898668 to activate

Other Changes

  • Recalibrated Kou So/Huang Zu's corruption debuff and post-battle loot buff in the higher tiers of the unique resource
  • Edited certain ceos for some characters to facilitate their new roles as faction leaders or heirs in the new 194 start date
  • Edited some portraits
  • Made the AI less inclined to randomly take land on the opposite side of their start positions - not fully workable especially if said faction is a vassal, but it makes it less apparent in general
  • Re-calibrated unit values to give more variety for AI army compositions
  • Re-calibrated food consumption based on population
  • Re-calibrated stockpile reduction rates and military supplies malus due to faction-wide food shortage
  • More food gains from the Land Development building chain
  • Removed the unit swap button - swap general or captain retinue still exists - Thank you to Hooveric and Ironic for the guidance
  • Looters now spawn in the north-east, east, and southern parts of the map
  • Ka Yuu/Hua Xiong's name has now been changed to "Ka Mao"
  • Ka Kei/He Jin is now the only general with access to Imperial units without reforms and does not have the Imperial replenishment debuff

更新于:2023 年 10 月 2 日 上午 1:28

Patch 1.5.09 Update

Save-game compatible.

Fixed Bugs
  • Fixed bug where Yi Archers and Yi Marksmen were not available to recruit for Ryuu Touka/Liu Bei's faction despite owning the necessary counties to unlock them
  • Fixed in-battle flag bug for Kan Kuon/Han Sui's and Han Fu's faction

New Changes
  • When a faction (player or AI) restores the Emperor and becomes the Han Empire, the flag of the restorer faction will be vanilla Liu Hong's Han Dynasty flag - courtesy to TheSpartan for suggesting this

更新于:2023 年 10 月 1 日 上午 6:46

Patch 1.5.8 Update

Save-game compatible.

Mainly did some cleaning in the mod, removing some redundant data - made no significant changes or bugfixes

更新于:2023 年 9 月 29 日 下午 11:42

Patch 1.5.7 Update

Save-game compatible.

Fixed Bugs
  • Changed trigger conditions for Kou Sai/Huang Gai's Sacrificial Vanguard skill and Ba Sou/Ma Tie's Secret Weapon skill

New Changes
  • Currently none as of now

更新于:2023 年 9 月 27 日 上午 2:47

Patch 1.5.6 Update

Save-game compatible.

Mainly did some cleaning in the mod, removing some redundant data - made no significant changes or bugfixes

更新于:2023 年 9 月 26 日 上午 8:04

Patch 1.5.5 Update

Save-game compatible.

Mainly did some cleaning in the mod, removing some redundant data - made no significant changes or bugfixes

更新于:2023 年 9 月 24 日 下午 10:36

Patch 1.5.4 Update

Save-game compatible.

Mainly did some cleaning in the mod, removing some redundant data - made no significant changes or bugfixes

更新于:2023 年 9 月 21 日 上午 6:56

Patch 1.5.3 Update

Save-game compatible.

Fixed Bugs
  • Currently none as of now

New Changes
  • Recalibrated some of the portraits.

更新于:2023 年 9 月 19 日 上午 5:18

Patch 1.5.2 Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs
  • Fixed model bug for Kou Niko/Gao Shun and Shin Madoka/Shen Pei

New Changes

  • Added "Overall Campaign Difficulty" assessment to each Koihime faction - the overall difficulty may differ from "Starting Situation"
  • Rebalanced Chou Sei/Zhao Yun's Smash of the Butterfly Mask and Avenging the Menma skills - now both skills get only 2 usage instead of the previous 4 usages
  • Rebalanced the skill Fire from Above and Southern Conqueror - now reduced to 2 usages instead of the previous 4 and 3 usages respectively
  • Rebalanced a number of other skills
  • Added Destroyers of Treachery unit into Kouson Pairen/Gongsun Zan's roster (available at lvl 6) - courtesy to TheSpartan for suggesting this
  • Added Defenders of the Empire unit into Ryuu Touka/Liu Bei's roster - available depending on the tier of the Unity resource (maximum 8 units recruitable)
  • Recalibrated the Han Temple building chain - each building level now provides some percentage peasantry modifier - courtesy to TheSpartan for suggesting this
  • Recalibrated the Han Conscription building chain - each building level now provides commandery-wide unit experience
  • Recalibrated the Han School building chain - each building level now provides faction-wide satisfaction
  • Recalibrated the Han Grain Storage building chain - each building level now provides commandery-wide campaign movement
  • Recalibrated the Han Military Infrastructure building chain - each building level now provides regional-wide garrison replenishment or province-wide replenishment/cavalry upkeep cost discount depending on which building chain is chosen

更新于:2023 年 9 月 13 日 下午 11:56

Patch 1.5.1 Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs
  • Fixed some text bugs
  • Fixed some skill bugs
  • Fixed event bug for some factions where some of the events repeated itself

Untested Bugfix
  • Found a way to get the victory screen to trigger in the 200 start date - however this has yet to be fully tested so cannot confirm as of now

New Changes

  • Rebalanced a few skills
  • Recalibrated some of the existing character portraits
  • Readjusted the trigger time for Ryuu Touka/Liu Bei's mid-late game events to be faster
  • Readjusted Sou Karin/Cao Cao's AI potential so that the AI doesn't fire too many of its generals - the issue of AI randomly firing generals will still be present in difficulties lower than Very Hard as the AI gets less cheats in lower difficulties, and get virtually none on Easy