全面战争:三国

全面战争:三国

KOIHIME MUSOU - The Extended Overhaul Mod - Patch 1.9.13 - Hongou Kazuto Available『多恋姬无双派系』
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更新于:4 月 9 日 上午 5:27
作者:MuTaTeDtReE

Patch 1.9.5 Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs

  • Fixed some text bugs
  • Removed previous changes to Forced March stance as it was not working as intended - replace with a -20 military supplies malus when adopting the stance

更新于:4 月 5 日 上午 6:19
作者:MuTaTeDtReE

Patch 1.9.4 Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs

  • Recalibrated Kou Airi/Xiang Yu's AI potential again - still tentative
  • Certain effect bundles that contain Family Estate income as a bonus bugged out in a new save - this bonus has now been removed and replaced with other forms of bonuses

New Changes

Provincial Bonus System

  • Map divided into 13 Provinces, based on the Han's provincial system - not entirely accurate - I did what I could
  • Gate Passes and in-game island commandery of modern-day Taiwan are not part of the system
  • Each "province" contains bonuses based on how many counties the faction owns within said province
  • Vassal lands count as the master's in the Provincial System
  • Does not apply to Coalition or Alliance partners, or Empire subjects
  • Most provinces have a 2 tier bonus system
  • The bigger provinces have a 3 tier bonus system and more bonuses per tier
  • All province tiers at the highest level have a research rate bonus applicable for the non-Han factions

An overview of the province borders in the in-game map can be seen here - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3458444004

Brief detail of each Provincial Bonus is below

Bing - 11 Counties - 2 Tiers

  • Cavalry Fatigue Resistance
  • Cavalry Starting Rank
  • Morale when Attacking

Ji - 11 Counties - 2 Tiers

  • Peasantry % Income
  • Food % Value
  • Spear/Polearm Charge Bonus

Jiao - 19 Counties - 3 Tiers

  • Tributary/Vassal Income
  • Spice % Income
  • Trade Influence
  • Campaign Movement

Jing - 22 Counties - 3 Tiers

  • Ammunition
  • Defence against Spies Network Cost
  • Melee Evasion for Sword Infantry
  • Movement Speed for Sword Infantry

Liang - 12 Counties - 2 Tiers

  • Cavalry Charge Speed
  • Silk % Income
  • Fatigue Resistance

Qing - 8 Counties - 2 Tiers

  • Character Experience
  • Melee Evasion
  • Commerce % Income

Sili - 10 Counties - 2 Tiers

  • Prestige
  • Relations with Han Factions
  • Income % for All Sources

Xu - 10 Counties - 2 Tiers

  • Character Salary
  • Assignment Slot
  • Morale when Defending

Yan - 4 Counties - 2 Tiers

  • Unit Recruitment Cost
  • Spear/Polearm Starting Rank
  • Replenishment

Yang - 30 Counties - 3 Tiers

  • Spy Slot
  • Spy Network Bonus
  • Unit Armour
  • Campaign Movement

Yi - 34 Counties - 3 Tiers

  • Decreased Desire for Higher Office
  • Missile Armour Piercing Damage
  • Food % Value
  • Campaign Movement
  • Corruption Reduction

You - 11 Counties - 2 Tiers

  • Cavalry Charge Bonus
  • Tributary/Vassal Income
  • Mustering

Yu - 8 Counties - 2 Tiers

  • Industry % Income
  • Unit Starting Rank
  • Military Supplies

更新于:3 月 26 日 下午 9:46
作者:MuTaTeDtReE

Patch 1.9.3 Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs

  • None as of now

New Changes

  • Recalibrated AI Kou Airi/Xiang Yu - still tentative
  • Removed raze for Kou Airi/Xiang Yu - appeared to make the AI way too passive and way too slow
  • Increased hegemony gained from victories for Kou Airi/Xiang Yu

更新于:3 月 26 日 上午 5:37
作者:MuTaTeDtReE

更新于:3 月 24 日 上午 6:00
作者:MuTaTeDtReE

Patch 1.9.2 Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs

  • Fixed some skill bugs

New Changes

  • Recalibrated AI Kou Airi/Xiang Yu and AI Ryuu Ouka/Liu Bang - still tentative
  • Recalibrated prestige bonuses for Kou Airi/Xiang Yu and Ryuu Ouka/Liu Bang's resource
  • Removed campaign movement bonus for Ryuu Ouka/Liu Bang's resource

更新于:3 月 18 日 下午 10:25
作者:MuTaTeDtReE

Patch 1.9.1 Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs

  • Fixed the visual ceo bug in Ryuu Touka/Liu Bei's and Ryuu Kazuha/Liu Yu's Faction Summary page
  • Fixed bug where some generic generals spawned portrait-less - this bugfix is still "in-progress" so not sure if it's 100% fixed or not

更新于:3 月 17 日 下午 9:54
作者:MuTaTeDtReE

Patch 1.9 Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs

  • None as of now

New Changes

Two New Factions (ONLY AVAILABLE IN 194) - Kou Airi/Xiang Yu & Ryuu Ouka/Liu Bang

Kou Airi/Xiang Yu Faction

  • Unique resource - Hegemony - gives a lot of military bonuses as well as diplomatic and satisfaction penalties
  • Can only be gained through victories and decays over time
  • Can demand tribute from other factions
  • Has a unique temple resource building that greatly boosts satisfaction
  • Can raze
  • Has unique army stances
  • Barred access from almost all base-game units - instead has its own class of units to recruit and Captain retinues

Ryuu Ouka/Liu Bang Faction

  • Unique resource - Foundation - gives economic and certain military-related bonuses
  • Resource increases naturally - can be accelerated through defeats, heroic victories, or appointment of ministers
  • Each tier of the resource has a domain limit - but not completely restrictive
  • Can confederate factions from the start
  • Has a unique military security building chain that greatly boosts economy, defence, and general satisfaction
  • Has unique army stance
  • Barred access from almost all base-game units - instead has its own class of units to recruit and Captain retinues

Added Nine new characters (from Souten Koihime)
  • The 9 characters are all part of the two new factions in 194
  • ONLY AVAILABLE IN 194
  • Characters are originally based on historical figures from the Chu-Han Contention period - were not recalibrated
  • Details of these characters can be seen in the character sheet screenshot in the front page of this mod
  • All have skill trees different from other characters and are mostly more powerful

Other Changes
  • Thank you to TheSpartan for working on the unique flags for Kou Airi/Xiang Yu and Ryuu Ouka/Liu Bang factions and permitting the use of some of his unique unit cards
  • Kou Airi/Xiang Yu will start in Pengcheng in 194 - Ryo Ren/Lu Bu's and Sou Karin/Cao Cao's starting positions were slightly changed
  • Ryuu Ouka/Liu Bang will start in Baxi in 194 - Ryuu Touka/Liu Bei has been moved to Badong
  • Recalibrated the campaign difficulty for certain factions in 190 and 194
  • Recalibrated some general skills
  • Reassessed ammunition and price for some units
  • Recalibrated military supplies malus based on map terrain
  • Forced march army stance can only be activated with 99 movement points
  • Low military supplies now provide ammunition malus
  • Significantly increased the construction cost for commandery capital cities from level 5 onwards

更新于:3 月 7 日 上午 6:25
作者:MuTaTeDtReE

更新于:3 月 7 日 上午 6:22
作者:MuTaTeDtReE

更新于:3 月 3 日 上午 8:17
作者:MuTaTeDtReE