Garry's Mod

Garry's Mod

Max Payne Pack
Wyświetlanie 1-10 z 23 pozycji
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Aktualizacja: 3 października o godz. 3:46

- Brought back some accidentally deleted files

Aktualizacja: 1 października o godz. 8:33

- Fixed clientside events initialization
- Added spawnmenu icons
- Slightly adjusted Beretta and Ingram viewmodel positions to prevent muzzleflashes from obscuring vision

Aktualizacja: 1 października o godz. 8:25

Aktualizacja: 3 sierpnia 2023 o godz. 2:58

Forgot something

This will be the last update for a moment

Aktualizacja: 3 sierpnia 2023 o godz. 2:32

- Improved grenades
- Hopefully fixed an issue with shells

Aktualizacja: 2 sierpnia 2023 o godz. 1:41

Added a setting to disable hints

Aktualizacja: 1 sierpnia 2023 o godz. 10:56

HUMONGOUS Update!

The changes are as follows:

[WEAPONS]
- Added weapon hints. You no longer have to wonder how to use painkillers
- Painkillers key has been changed from E+M2 to TAB for faithfulness purposes
- Bullets are rewritten from scratch. They now appear from the gun barrel and are a lot more optimized
- Large code optimization for effects: muzzleflashes, shells and magazines work better in multiplayer
- Explosives rebalancing. Damaging is closer to the original game, NPCs fear grenades and setting frags in multiplayer has been improved
- Melee weapons have proper particles now

[ENTITIES]
- Major optimization for ammo limit logic. Dual weapons can now be picked up with full ammo
- Respawn timer now works correctly

And more!

Aktualizacja: 10 sierpnia 2022 o godz. 14:00

- Optimized shells and magazines, they now freeze after some time
- Added more checks for NPC weapons so you definitely get no more errors

Aktualizacja: 9 sierpnia 2022 o godz. 23:15

Small fixes related to effects

Aktualizacja: 9 sierpnia 2022 o godz. 7:54

A tiny shotgun force fix