Company of Heroes 2

Company of Heroes 2

(4) Black Forest
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更新于:2023 年 11 月 17 日 上午 11:48
作者:GBPirate

V 1.2.3

Added significant damage to the north central building.
This is house is inconvenient because of its quantity of windows but great because it has no windows facing the way I don't want them to face. Because it is so strong, reducing its HP makes it much easier to destroy and deny it to the enemy.

This version has some small art updates (grass, splines, etc.)

更新于:2023 年 10 月 30 日 上午 1:33
作者:GBPirate

V 1.2.2

Further change to farm house in the north forest. Windows only face north/south not east/west.

Some aesthetic changes to the farm house area.

更新于:2023 年 10 月 30 日 上午 12:58
作者:GBPirate

更新于:2023 年 10 月 27 日 下午 9:25
作者:GBPirate

V 1.2.1

Further updates to green cover and map flow.

In the northern forest, all impassable tree sections have been shrunk and blockers removed. There are still central cores of indestructible large trees that block sight but much of the surrounding foliage can be destroyed to open up the battlefield.
— Tree clusters protecting base sectors have their blockers intact.

更新于:2023 年 10 月 7 日 下午 11:00

V 1.2
Updated for the Smokin' Aces League

Significantly reduced the length of walls on the Axis side of the ruins to prevent extremely safe forward reinforce point

Added green cover to ruins area
Stone lions are now entities and provide green cover; encased in sand bags to protect them and provide sufficient cover for larger allied squads

Added green cover to axis bottom cutoff

Added green cover to center VP area

Adjusted green cover in the center farm

Replaced smaller tractors with larger trucks for better green cover

Added several pieces of green cover in the top forest area and the bottom left forest area.

Consolidated blockers near top VP, no longer narrow lanes that create awkward pathing.

Consolidated medium-crush tree clumps and reduced number of trees for improved light vehicle pathfinding.

Various other small adjustments.

更新于:2023 年 1 月 2 日 下午 9:16

V 1.101

Various "fixes" mostly to do with height. Some bushes and other objects were floating and brought back to ground level, some pieces in impassable terrain were higher than they were intended to be.

Adjustments to some foliage like scrubs. Not all were converted into visual objects when they were alone or in segments of tall grass/shrubs.

更新于:2022 年 11 月 27 日 下午 8:54

V 1.1

Various changes based on feedback mostly around the middle and top forest sections of the map. Minimap has been slightly updated to reflect the layout changes!

1) Top and middle VPs moved 5-10m south

2) House in mid swapped for a smaller one; should make navigating around it somewhat easier. (Considering eliminating it entirely)

3) Impassable tree clump between middle house and top VP split in two and reoriented to create a lane between the two

4) Impassible sections of forest added along top to create a flanking lane, similar to the south's road

5) Top and bottom forests received a cover pass. Cover is consolidated to smaller spaces, individual scrub set to visual objects. This should have a marginal increase of importance to clusters of light cover

6) Cover removed from most or all capture points, making capturing points more difficult

7) Center cover layout changed considerably. Less trees, small vineyard sections added for better consistency of cover. Most market stalls eliminated and crate-filled truck moved. Stumps in middle set to visual objects, improving path-finding and reducing inconsistent cover.

8) Wooden sheds added to the top left and top right parts of the map for more building play.

9) Various cover and impassible changes to the approach in middle. Muddy field's cover consolidated akin to the forest sections for consistency and improved pathing. Less green cover, too. Right side farm received some changes, too.

更新于:2022 年 10 月 29 日 上午 12:06

NEW 3v3 version of Black Forest published here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2881347781

Not for a balanced game, but additional mayhem!

更新于:2022 年 10 月 26 日 下午 12:51

V 1.0 Official Release

I'm happy to announce the 1.0 version of Black Forest. To celebrate, I made a promotional video which you can view here: {链接已删除} or https://vimeo.com/763643690

There have been a few changes since the last version
1) Slight adjustment of allies' side road
2) Tractor just outside Axis base should be accessible only to Allied side, mirroring their advantage of green cover in the ruined farm house just outside the Allied base.
3) Again adjusted bushes at the south fuel point; hopefully the pillars do not give green cover
4) Adjusted blockers in north VP so they are more consistent; previously, it was possible to see and shoot through some of them.
5) Adjusted sound markers for more forest ambiance sound & noises. Still not perfect, though.

Updated Steam Workshop page with new screenshots!

更新于:2022 年 10 月 14 日 下午 10:17

V 0.9.1

various changes. South VP objects + capture zone moved slightly