Stellaris

Stellaris

Dawn Of Ascension
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更新于:2024 年 2 月 6 日 下午 1:44
作者:Daniellm

Tiny hotfix

-fixed missing +hull on ascended battlecruiser sections

-fixed weapons on battlecruiser stern

更新于:2024 年 2 月 4 日 下午 3:17
作者:Daniellm

Small update time!

patch notes:

- More events has been added to fallen empires doing ascension

- You will no longer get bonus speed to ascended techs if you've signed a precursor treaty



fixes:

- Fallen empire ships spawned from doa events will now have proper names

- blank windows will no longer tell you that you're an asshole for ascending

- all ascendant ships can now cloak properly. i swear i had already done this, but somehow it's not on live even though it was fixed 6 patches ago?

- Randomized warning system have been reworked and should... hopefully not break again

更新于:2024 年 1 月 24 日 下午 1:42
作者:Daniellm

Small update time!

First of all, sorry for the delay in patches. i was sorta burned out from the hard work of the last major patch and took quite a bit of time off, couple that with new work and the time just wasn't really there. when that's said, hi, i'm back.

This patch was actually basically finished like 2 months ago, i just kinda... forgot to upload it, woopsie. new content is being worked on as i write this though!

patch notes:

- Your ascension will now be slowed if you're going in the negative with ANY vanilla resource, including special ones

- Going into negative research will now give you the "defaulted" modifier for 5 years

- Your ascension will now pause if your country has defaulted


fixes:

- ascended cruisers can now properly equip their torpedo slots

更新于:2023 年 11 月 16 日 下午 6:50
作者:Daniellm

forgot to change version number lol

更新于:2023 年 11 月 16 日 下午 6:13
作者:Daniellm

Updated to 3.10

-you can now choose not to consent to the "possibilities of dark matter"

-an agenda has been made to give consent back to the questline

-choosing to make your own dark matter reactor over being a thief, will now be cheaper.. but also a little bit slower on high funding

-all forms of event and situation LOC should had been updated a bit

-Leader cap stuff should (hopefully) give the correct stuff, however i probably forgot a tooltip somewhere

更新于:2023 年 11 月 7 日 上午 3:42
作者:Daniellm

Minor update:

industrial behemoth no longer gives 50% alloys (jesus christ daniel)

fixed a bunch of typo's and stuff

更新于:2023 年 10 月 19 日 下午 4:27

small fix

-ai is no longer able to select "change national focus"


i've found a pretty serious crash issue for ai's when it comes to national agendas, sadly anything forcing civics on an ai, through an agenda will crash.

on another sad note, this update will not stop any agendas already in progress, only stop them from being picked in the future, any ai in progress will end up crashing, you'll have to manually fire it for them

更新于:2023 年 10 月 9 日 下午 2:22

Another hotfix!

-Game will no longer crash because of 0 day edict duration

-Improved tooltips on galactic ascendancy

-Improved description on the "settings" event

-Added some text for the AP, tho not on the acot one because i forgot...

更新于:2023 年 10 月 5 日 下午 1:49

updoot time

changes:
-slightly buffed repair drones
-changed first armor to only need "a new material" event
-decreased cost of all agendas
-removed a warning from some LOC
-buffed bonuses for protectors of nature councilor

fixes:

-fixed a hard crash upon firing the "change national focus" agenda after at least 1 agenda had previously been fired
-fixed a corvette section showing up when it shouldn't
-fixed a weapon on said section from not working
-fixed shield capacitors
-fixed buffs on both hardeners
-fixed bonuses on protectors of nature councilor
-fixed name on ascended empire councilor (bug branch)
-fixed some more "national focus" LOC

更新于:2023 年 10 月 3 日 上午 6:48

hotfix time!

-fixed ai being able to ascend multiple times due to missing flag