Horizon's Gate
Betwixt
กำลังแสดง 11-20 จาก 34 รายการ
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อัปเดต: 5 ต.ค. 2024 @ 4: 05pm
โดย Prominence

We knew this day would come. The Shadow has received some pretty drastic changes to its passive abilities so that the cleave effect (instant turn reset on kill) no longer exists. It was impossible to balance, even with hefty life costs, due to the many, many ways that players can now mitigate that.

อัปเดต: 2 ธ.ค. 2023 @ 2: 04pm
โดย Prominence

Fixed an incorrect enemy faction issue in the storage zone that was preventing the Minstrel enemy from affecting all of its allies with its songs.

อัปเดต: 14 ต.ค. 2023 @ 5: 10am

Also removed the "life" element from the Anomaly healing effect. See previous update note for more info.

อัปเดต: 14 ต.ค. 2023 @ 4: 48am

Small update to the healing from the Prey ability. It is no longer tagged as "life" element. This has been done to make Prey compatible with certain Elite Passives.

อัปเดต: 20 ส.ค. 2023 @ 5: 20am

Prevented anomalies from stacking on top of each other by using the Prototype Breacher. Anomalies can now be removed by wind element effects.

อัปเดต: 9 ส.ค. 2023 @ 11: 24am

Ironice keys can now spawn in more locations in the repeatable combat area.

อัปเดต: 23 ก.ค. 2023 @ 8: 33am

Further tweaks to Anomaly and Dark Providence to be easier on a wide range of machines. Expect a slight reduction in max range.

อัปเดต: 23 ก.ค. 2023 @ 4: 30am

Toned down the VFX of Anomalies to make it gentler on certain machines. Tidied up the Dark Providence passive as well (tooltip icons, fixing the movement portion's chance to fire).

อัปเดต: 23 ธ.ค. 2022 @ 7: 57am

Slight changes to the Prototype Breacher VFX and behind the scenes power standardization between its loaded and unloaded forms.

อัปเดต: 4 พ.ย. 2022 @ 5: 16pm

Standardized formulae for the Shadow's HP sacrificing abilities to provide a 1 HP buffer and hopefully completely prevent accidentally killing your character with them.