Horizon's Gate

Horizon's Gate

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Update: Oct 25 @ 3:34am

Tagged a few enemy attacks as HPbased.

Update: Jul 11 @ 9:58am

Display fixes for Life and Ruin Enchant.

Update: Jun 25 @ 2:45am

Under the hood changes to Phantom Pain to clean up action preview tooltips.

Update: Mar 18 @ 3:25am

Made fixes that should prevent Life Enchant from stacking with other enchants.

Update: Mar 14 @ 7:02pm

Added ruinTouch interactions to custom status effects.

Update: Mar 7 @ 5:04pm

Life/Ruin enchant now add +1 to their respective elemental skills (in alignment with base game enchants).

Update: Mar 4 @ 2:50pm

Under the hood changes to status effect "maximums," which should prevent weird situations with the same status effect duplicated on a single character.

Update: Mar 1 @ 5:41am

Anomalies now have a movement cost associated with them, allowing the AI to prefer pathing away from them or jumping over them like a normal hazard. Jumping over anomalies still triggers their effects though.

Update: Feb 28 @ 7:43pm

Added support for Life Enchant.

Update: Nov 13, 2024 @ 5:58pm

Fixed a typo in a journal entry.