Horizon's Gate

Horizon's Gate

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Aggiornamento: 25 ott, 3:34

Tagged a few enemy attacks as HPbased.

Aggiornamento: 11 lug, 9:58

Display fixes for Life and Ruin Enchant.

Aggiornamento: 25 giu, 2:45

Under the hood changes to Phantom Pain to clean up action preview tooltips.

Aggiornamento: 18 mar, 3:25

Made fixes that should prevent Life Enchant from stacking with other enchants.

Aggiornamento: 14 mar, 19:02

Added ruinTouch interactions to custom status effects.

Aggiornamento: 7 mar, 17:04

Life/Ruin enchant now add +1 to their respective elemental skills (in alignment with base game enchants).

Aggiornamento: 4 mar, 14:50

Under the hood changes to status effect "maximums," which should prevent weird situations with the same status effect duplicated on a single character.

Aggiornamento: 1 mar, 5:41

Anomalies now have a movement cost associated with them, allowing the AI to prefer pathing away from them or jumping over them like a normal hazard. Jumping over anomalies still triggers their effects though.

Aggiornamento: 28 feb, 19:43

Added support for Life Enchant.

Aggiornamento: 13 nov 2024, 17:58

Fixed a typo in a journal entry.