Space Engineers
MES Wreckage
Показані результати 1–10 із 12
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Оновлено: 19 квіт. 2024 о 19:48
автор: TheFinalEvent97

-Removed redundant spawn conditions for Underground bases that was preventing them from appearing if player changed the MES Difficulty config

-Fixed Underground bases not having voxel cleared correctly (it appears the airtightness calculation was changed at some point to be after the prefab manipulation)

Оновлено: 18 груд. 2023 о 20:24
автор: TheFinalEvent97

Removed BP from Console Block of Wrecks-20.

Оновлено: 1 листоп. 2023 о 18:55
автор: TheFinalEvent97

Added Wartorn armor to skin randomization

Оновлено: 3 верес. 2023 о 3:52

Offset RC deletion to occur 1-2 seconds after GPS sent rather than being simultaneous.

Оновлено: 29 серп. 2023 о 1:36

Fixed weirdness with RC.

Оновлено: 7 трав. 2023 о 17:51

- Added 261 new grids, thanks to Reaver and Omega for allowing me to use the grids from their build worlds
- Added Plastic skin to skin randomization
- Added missing block build state randomization
- Removed alternate difficulties, files were becoming extremely unwieldy

Оновлено: 12 серп. 2022 о 15:48

Fixed Wreck-313 having heaps of Uranium.

Оновлено: 6 лип. 2022 о 16:29

Reduced frequency of SG spawn types, were spawning more often than intended.

Оновлено: 4 лип. 2022 о 19:18

-Added 95 new wrecks thanks to Up_Grayedd and Sevrys
-Added SG Rover wreck type
- All SG ship wrecks can also spawn on planets

Оновлено: 3 трав. 2022 о 16:56