Space Engineers

Space Engineers

MES Wreckage
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Aggiornamento: 19 apr 2024, 19:48

-Removed redundant spawn conditions for Underground bases that was preventing them from appearing if player changed the MES Difficulty config

-Fixed Underground bases not having voxel cleared correctly (it appears the airtightness calculation was changed at some point to be after the prefab manipulation)

Aggiornamento: 18 dic 2023, 20:24

Removed BP from Console Block of Wrecks-20.

Aggiornamento: 1 nov 2023, 18:55

Added Wartorn armor to skin randomization

Aggiornamento: 3 set 2023, 3:52

Offset RC deletion to occur 1-2 seconds after GPS sent rather than being simultaneous.

Aggiornamento: 29 ago 2023, 1:36

Fixed weirdness with RC.

Aggiornamento: 7 mag 2023, 17:51

- Added 261 new grids, thanks to Reaver and Omega for allowing me to use the grids from their build worlds
- Added Plastic skin to skin randomization
- Added missing block build state randomization
- Removed alternate difficulties, files were becoming extremely unwieldy

Aggiornamento: 12 ago 2022, 15:48

Fixed Wreck-313 having heaps of Uranium.

Aggiornamento: 6 lug 2022, 16:29

Reduced frequency of SG spawn types, were spawning more often than intended.

Aggiornamento: 4 lug 2022, 19:18

-Added 95 new wrecks thanks to Up_Grayedd and Sevrys
-Added SG Rover wreck type
- All SG ship wrecks can also spawn on planets

Aggiornamento: 3 mag 2022, 16:56