Space Engineers

Space Engineers

MES Wreckage
Ergebnisse 1–10 von 12
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Update: 19. Apr. 2024 um 19:48

-Removed redundant spawn conditions for Underground bases that was preventing them from appearing if player changed the MES Difficulty config

-Fixed Underground bases not having voxel cleared correctly (it appears the airtightness calculation was changed at some point to be after the prefab manipulation)

Update: 18. Dez. 2023 um 20:24

Removed BP from Console Block of Wrecks-20.

Update: 1. Nov. 2023 um 18:55

Added Wartorn armor to skin randomization

Update: 3. Sep. 2023 um 3:52

Offset RC deletion to occur 1-2 seconds after GPS sent rather than being simultaneous.

Update: 29. Aug. 2023 um 1:36

Fixed weirdness with RC.

Update: 7. Mai 2023 um 17:51

- Added 261 new grids, thanks to Reaver and Omega for allowing me to use the grids from their build worlds
- Added Plastic skin to skin randomization
- Added missing block build state randomization
- Removed alternate difficulties, files were becoming extremely unwieldy

Update: 12. Aug. 2022 um 15:48

Fixed Wreck-313 having heaps of Uranium.

Update: 6. Jul. 2022 um 16:29

Reduced frequency of SG spawn types, were spawning more often than intended.

Update: 4. Jul. 2022 um 19:18

-Added 95 new wrecks thanks to Up_Grayedd and Sevrys
-Added SG Rover wreck type
- All SG ship wrecks can also spawn on planets

Update: 3. Mai 2022 um 16:56