Wildermyth
Stance-based Combat
Mostrando 1-8 de 8 aportaciones
Actualización: 13 JUN 2023 a las 10:07

Fixed a load order issue with my Core Mod

Actualización: 12 JUN 2023 a las 20:47

Updating Executioner's Strike to recognize the new statuses from my Core Mod.

Actualización: 22 MAY 2022 a las 15:59

Rebalanced Guarded Stance and Stonewall Stance, give -1 move instead now.

Actualización: 3 MAY 2022 a las 8:19

Fixed a bug where heroes could Engage themselves.

Expanded Executioner's Strike whitelist of "status effects" it can benfit from.

To do: Give Mystics a new bonus during stance switches to Focused, or rebalance said bonuses to make them fair for a mystic to have.

Actualización: 1 MAY 2022 a las 12:31

Fixed a bug with Tunnel Vision not fully removing properly.

Actualización: 29 ABR 2022 a las 8:54

Compatability patch with all Smoker mods released up to this point

Actualización: 27 ABR 2022 a las 21:39

Fixed Retain Stance dropping heroes out of Greyplane

Actualización: 25 ABR 2022 a las 15:30

Initial Publish