Wildermyth

Wildermyth

Stance-based Combat
Visar 1–8 av 8 poster
Uppdatering: 13 jun, 2023 @ 10:07

Fixed a load order issue with my Core Mod

Uppdatering: 12 jun, 2023 @ 20:47

Updating Executioner's Strike to recognize the new statuses from my Core Mod.

Uppdatering: 22 maj, 2022 @ 15:59

Rebalanced Guarded Stance and Stonewall Stance, give -1 move instead now.

Uppdatering: 3 maj, 2022 @ 8:19

Fixed a bug where heroes could Engage themselves.

Expanded Executioner's Strike whitelist of "status effects" it can benfit from.

To do: Give Mystics a new bonus during stance switches to Focused, or rebalance said bonuses to make them fair for a mystic to have.

Uppdatering: 1 maj, 2022 @ 12:31

Fixed a bug with Tunnel Vision not fully removing properly.

Uppdatering: 29 apr, 2022 @ 8:54

Compatability patch with all Smoker mods released up to this point

Uppdatering: 27 apr, 2022 @ 21:39

Fixed Retain Stance dropping heroes out of Greyplane

Uppdatering: 25 apr, 2022 @ 15:30

Initial Publish