Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III
199 sonuçtan 31 ile 40 arası gösteriliyor
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Güncelleme: 26 Oca @ 10:42
Güncelleyen: Venris

- Bugs there, fixes here.

Güncelleme: 25 Oca @ 23:49
Güncelleyen: Venris

- Minor bug fixes.

Güncelleme: 25 Oca @ 9:42
Güncelleyen: Venris

SFO: Grimhammer III ver. 1.35 UPDATE

RESUB TO MAKE IT WORKING

Changelog:

https://docs.google.com/document/d/19sDUYAOe0NKuEOxGF-tXJ6mAOdSPPW7INWf8Zfc96nU/edit?tab=t.0#heading=h.dt1p8nkz1liv

Güncelleme: 25 Oca @ 3:50
Güncelleyen: Venris

SFO: Grimhammer III ver. 1.35 UPDATE

RESUB TO MAKE IT WORKING

Changelog:

https://docs.google.com/document/d/19sDUYAOe0NKuEOxGF-tXJ6mAOdSPPW7INWf8Zfc96nU/edit?tab=t.0#heading=h.dt1p8nkz1liv

Güncelleme: 24 Oca @ 15:35
Güncelleyen: Venris

SFO: Grimhammer III ver. 1.35 UPDATE

RESUB TO MAKE IT WORKING

Changelog:

https://docs.google.com/document/d/19sDUYAOe0NKuEOxGF-tXJ6mAOdSPPW7INWf8Zfc96nU/edit?tab=t.0#heading=h.dt1p8nkz1liv

Güncelleme: 24 Oca @ 14:23
Güncelleyen: Venris

SFO: Grimhammer III ver. 1.35 UPDATE

RESUB TO MAKE IT WORKING

Changelog:

https://docs.google.com/document/d/19sDUYAOe0NKuEOxGF-tXJ6mAOdSPPW7INWf8Zfc96nU/edit?tab=t.0#heading=h.dt1p8nkz1liv

Güncelleme: 24 Oca @ 12:18
Güncelleyen: Venris

SFO: Grimhammer III ver. 1.35 UPDATE

RESUB TO MAKE IT WORKING

Changelog:

https://docs.google.com/document/d/19sDUYAOe0NKuEOxGF-tXJ6mAOdSPPW7INWf8Zfc96nU/edit?tab=t.0#heading=h.dt1p8nkz1liv

Güncelleme: 12 Ara 2024 @ 7:31
Güncelleyen: Venris

Güncelleme: 4 Ara 2024 @ 0:59
Güncelleyen: Venris

- UI fixes.

Güncelleme: 18 Kas 2024 @ 8:41
Güncelleyen: Venris

AI by Hecleas is back into SFO III

- Confederations will now be usable mainly for factions in a last_stand situation (this is valid for both the player and the AI) .
- Removed the cheat bonuses from confederations which shortens the progress of the AI ​​campaign (They put this on vanilla to compensate for the fact that the AI ​​doesn't try to expand, so it's an easy cheat to make the fish fat).
- AI ​​will prioritize nearby threats rather than distant ones.
- It will be easier to make a peace treaty with factions much further away from you.
- AI forces will be more active.
- AI wont ignore rebels anymore.
- AI ​​will be more conducive to imposing ultimatums on player.
- An adjustment has been made to the management of the AI ​​economy, the impact is minimal.