Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III - UPDATE IN PROGRESS
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更新:2023年11月29日 @ 9時11分
更新者:Venris

GENERAL

- Should be save compatible.
- This update do not contain all adjustments to SFO standards from update 4.1.0. As update was large we need more time to look on various game changes.
- Walls, towers and gates hp values were increased in vanilla but are still lower than SFO ones so no changes were made here beside increasing towers detection range to 100. from 80m.
- Discovery buildings and heroes will more likely discover enemy hidden structures.
- All stances that were easy to spam were redesigned. Its first draft of stances changes, next update will focus on them way more.

LIZARDMEN

- Because of new Slann we had to revert our rework of those characters. Only Mazdamundi have unique skills as before. We will get back to all the Slann with new content with next major update.
- Small growth nerf.

KISLEV

- Little Grom, unit; projectile normal damage increased by +100.
- War Bear Riders, unit; health increased by +10%.
- Streltsi, unit; 2 normal projectile damage changed to armour-piercing.

VAMPIRE COUNTS

- Carsten Ring, passive ability; healing increased to 30% from 15%, wardsave replaced with full invulnerability.

BRETONNIA

- Chivalry gain from battles lowered.

NORSCA

- Military support buildings construction cost will increase factionwide with every building of that type.
- Small nerfs to some stacking buildings effects.
- Control removed from settlements main chain.
- Plunder gain from buildings lowered.

DWARFS

- Guild Master, generic lord; small skills buff.

GRAND CATHAY

- Added back negative effects to Harmony. This still need more balancing so expect changes in future update.

更新:2023年10月21日 @ 12時56分

- Tzeentch manifestation infinite damage fixed, miscast debuff added to even the nerf

更新:2023年10月20日 @ 2時18分

- Fixes here, fixes there

更新:2023年10月16日 @ 3時15分

- Small fixes here and there
- Small updates to LL defeat traits

更新:2023年10月13日 @ 3時35分

- SFO III Lite compatibility patch

更新:2023年10月10日 @ 23時17分

- MCT support removed, you can still use it with mod but you cant change army caps values in it

更新:2023年10月10日 @ 8時03分

- MCT conflict fixed (I hope)
- Ancient Hag Witch new model made by Xoudad
- Beastmen Godgods models fixed
- Miscast bug fixed
- Vampire Coast heroes are available sooner in ships
- Grimgor infinite trip bug fixed
- Zhao caravan cargo bonus fixed
- Victory objectives adjusted
- Small technology bugs fixed
- Small fixes here and there

更新:2023年10月3日 @ 5時01分

- Army caps bug is more complex, for now army caps support is disabled with MCT until we find proper solution

更新:2023年10月3日 @ 3時08分

- Army caps working again with MCT
- Things in the Woods from Lore of Hags will have magical attacks
- Gulyas tasty again
- Kislev technology pirates fixed
- Kairos technology bug fixed
- Tic Tac Toe missing technology fixed
- Norsca plunder gain lowered by 25%
- Azhag mechanic cost bug fixed
- Iron Daemon crew is back from vacation
- Bordermen explosion projectiles received +5 ap

更新:2023年10月1日 @ 4時42分

- MCT conflict fixed
- Ostankya skill bug fixed
- Several Empire models issues fixed (Beastmen still in works)
- Damsel throt fixed
- Questing Knights dismount fixed
- Boris climate bug fixed
- Tzeentch damage manifestation last 1 turn as it should
- Gate Master wont be available in major settlements for free anymore
- Miao Ying mechanic will generate more points from battles