Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III
Näytetään 101–110 / 199
< 1 ... 9  10  11  12  13 ... 20 >
Päivitys: 21.10.2023 klo 12.56

- Tzeentch manifestation infinite damage fixed, miscast debuff added to even the nerf

Päivitys: 20.10.2023 klo 2.18

- Fixes here, fixes there

Päivitys: 16.10.2023 klo 3.15

- Small fixes here and there
- Small updates to LL defeat traits

Päivitys: 13.10.2023 klo 3.35

- SFO III Lite compatibility patch

Päivitys: 10.10.2023 klo 23.17

- MCT support removed, you can still use it with mod but you cant change army caps values in it

Päivitys: 10.10.2023 klo 8.03

- MCT conflict fixed (I hope)
- Ancient Hag Witch new model made by Xoudad
- Beastmen Godgods models fixed
- Miscast bug fixed
- Vampire Coast heroes are available sooner in ships
- Grimgor infinite trip bug fixed
- Zhao caravan cargo bonus fixed
- Victory objectives adjusted
- Small technology bugs fixed
- Small fixes here and there

Päivitys: 3.10.2023 klo 5.01

- Army caps bug is more complex, for now army caps support is disabled with MCT until we find proper solution

Päivitys: 3.10.2023 klo 3.08

- Army caps working again with MCT
- Things in the Woods from Lore of Hags will have magical attacks
- Gulyas tasty again
- Kislev technology pirates fixed
- Kairos technology bug fixed
- Tic Tac Toe missing technology fixed
- Norsca plunder gain lowered by 25%
- Azhag mechanic cost bug fixed
- Iron Daemon crew is back from vacation
- Bordermen explosion projectiles received +5 ap

Päivitys: 1.10.2023 klo 4.42

- MCT conflict fixed
- Ostankya skill bug fixed
- Several Empire models issues fixed (Beastmen still in works)
- Damsel throt fixed
- Questing Knights dismount fixed
- Boris climate bug fixed
- Tzeentch damage manifestation last 1 turn as it should
- Gate Master wont be available in major settlements for free anymore
- Miao Ying mechanic will generate more points from battles

Päivitys: 30.9.2023 klo 3.44

- Small fixes here and there, nothing that will break saves