Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III
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更新:2024年3月23日 @ 8時22分
更新者:Venris

- 4.2+ update

更新:2023年12月20日 @ 1時31分
更新者:Venris

- Winds of Magic bug fixed.
- Reverter one change that was not ready and part of upcoming update.

更新:2023年12月18日 @ 8時52分
更新者:Venris

- Small fixes here, small fixes there.

更新:2023年12月18日 @ 5時25分
更新者:Venris

- Small fixes here, small fixes there.

更新:2023年12月13日 @ 5時56分
更新者:Venris

- Of course, fix did not work with some stuff so removed.

更新:2023年12月13日 @ 2時47分
更新者:Venris

- MCT support fix thanks to K4mil.

更新:2023年12月5日 @ 13時47分
更新者:Venris

- Cathay dilemma bug fixed.

更新:2023年12月4日 @ 14時46分
更新者:Venris

- Infinite goblins bug fixed.

更新:2023年11月29日 @ 23時54分
更新者:Venris

- Vampire Bloodlines UI bug fixed.

更新:2023年11月29日 @ 9時11分
更新者:Venris

GENERAL

- Should be save compatible.
- This update do not contain all adjustments to SFO standards from update 4.1.0. As update was large we need more time to look on various game changes.
- Walls, towers and gates hp values were increased in vanilla but are still lower than SFO ones so no changes were made here beside increasing towers detection range to 100. from 80m.
- Discovery buildings and heroes will more likely discover enemy hidden structures.
- All stances that were easy to spam were redesigned. Its first draft of stances changes, next update will focus on them way more.

LIZARDMEN

- Because of new Slann we had to revert our rework of those characters. Only Mazdamundi have unique skills as before. We will get back to all the Slann with new content with next major update.
- Small growth nerf.

KISLEV

- Little Grom, unit; projectile normal damage increased by +100.
- War Bear Riders, unit; health increased by +10%.
- Streltsi, unit; 2 normal projectile damage changed to armour-piercing.

VAMPIRE COUNTS

- Carsten Ring, passive ability; healing increased to 30% from 15%, wardsave replaced with full invulnerability.

BRETONNIA

- Chivalry gain from battles lowered.

NORSCA

- Military support buildings construction cost will increase factionwide with every building of that type.
- Small nerfs to some stacking buildings effects.
- Control removed from settlements main chain.
- Plunder gain from buildings lowered.

DWARFS

- Guild Master, generic lord; small skills buff.

GRAND CATHAY

- Added back negative effects to Harmony. This still need more balancing so expect changes in future update.