Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III
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Actualización: 23 MAR 2024 a las 8:22
por Venris

- 4.2+ update

Actualización: 20 DIC 2023 a las 1:31
por Venris

- Winds of Magic bug fixed.
- Reverter one change that was not ready and part of upcoming update.

Actualización: 18 DIC 2023 a las 8:52
por Venris

- Small fixes here, small fixes there.

Actualización: 18 DIC 2023 a las 5:25
por Venris

- Small fixes here, small fixes there.

Actualización: 13 DIC 2023 a las 5:56
por Venris

- Of course, fix did not work with some stuff so removed.

Actualización: 13 DIC 2023 a las 2:47
por Venris

- MCT support fix thanks to K4mil.

Actualización: 5 DIC 2023 a las 13:47
por Venris

- Cathay dilemma bug fixed.

Actualización: 4 DIC 2023 a las 14:46
por Venris

- Infinite goblins bug fixed.

Actualización: 29 NOV 2023 a las 23:54
por Venris

- Vampire Bloodlines UI bug fixed.

Actualización: 29 NOV 2023 a las 9:11
por Venris

GENERAL

- Should be save compatible.
- This update do not contain all adjustments to SFO standards from update 4.1.0. As update was large we need more time to look on various game changes.
- Walls, towers and gates hp values were increased in vanilla but are still lower than SFO ones so no changes were made here beside increasing towers detection range to 100. from 80m.
- Discovery buildings and heroes will more likely discover enemy hidden structures.
- All stances that were easy to spam were redesigned. Its first draft of stances changes, next update will focus on them way more.

LIZARDMEN

- Because of new Slann we had to revert our rework of those characters. Only Mazdamundi have unique skills as before. We will get back to all the Slann with new content with next major update.
- Small growth nerf.

KISLEV

- Little Grom, unit; projectile normal damage increased by +100.
- War Bear Riders, unit; health increased by +10%.
- Streltsi, unit; 2 normal projectile damage changed to armour-piercing.

VAMPIRE COUNTS

- Carsten Ring, passive ability; healing increased to 30% from 15%, wardsave replaced with full invulnerability.

BRETONNIA

- Chivalry gain from battles lowered.

NORSCA

- Military support buildings construction cost will increase factionwide with every building of that type.
- Small nerfs to some stacking buildings effects.
- Control removed from settlements main chain.
- Plunder gain from buildings lowered.

DWARFS

- Guild Master, generic lord; small skills buff.

GRAND CATHAY

- Added back negative effects to Harmony. This still need more balancing so expect changes in future update.