全軍破敵:戰鎚3

全軍破敵:戰鎚3

Longer Battles Mod
目前顯示第 11-20 項,共 41 項
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更新:2024 年 10 月 31 日 @ 下午 11:25
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Sync update.

更新:2024 年 9 月 14 日 @ 下午 6:27
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Sync update.

更新:2024 年 9 月 14 日 @ 上午 2:03
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Version 1.9a

-Updated a table which caused a crash when I tried to merge data in an old table in Version 1.9 update.

更新:2024 年 9 月 14 日 @ 上午 1:46
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Version 1.9

-Added longer non-critical unbinding duration times for all the DLC 24 and DLC 25 added abilities (just like what was done in all previous DLCs in this mod). Longer unbinding means that it takes longer for those units to disintegrate, to match the longer battle times.

更新:2024 年 8 月 20 日 @ 上午 10:58
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Sync update.

更新:2024 年 6 月 29 日 @ 下午 10:40
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Version 1.8

(Based on the adjustments made in the Extra Longer Battle Mod, but adjusted to be relevant here)

-Added some adjustments to the battle rules for charging units, to help bring back their advantages which are lost in a longer melee. Knockdowns take 2x longer to recover (allowing more damage to be inflicted on knocked down enemies). Also increased the likelihood of knockback/knockdown damage by 1.5x to compensate for the lower to-hit percentages.

NOTE: Keep in mind that high-charge units cannot under any circumstance be as powerful as they were in the standard game, otherwise in the longer melee these units would become more powerful than all other units. The goal here is a slight boost to compensate for their loss of charge effectiveness, while not making them too powerful.

更新:2024 年 6 月 27 日 @ 下午 10:45
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Sync update.

更新:2024 年 4 月 30 日 @ 下午 3:23
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Version 1.7

-Streamlined the mod, removed the AI cheat reduction modifications since you are now able to adjust this with a slider (originally there was no way to adjust the AI battle "cheat" level).

更新:2024 年 4 月 30 日 @ 下午 3:08
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Sync update.

更新:2024 年 2 月 22 日 @ 上午 11:55
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Sync update.