Total War: WARHAMMER III

Total War: WARHAMMER III

SWO-RD - Sieges rework and diversity
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Uppdatering: 3 sep @ 7:21

Updated for 6.3.
- Melee weapon changes from CA.

Uppdatering: 17 jun @ 12:24

Updated for version 6.2.

Uppdatering: 28 mar @ 5:40

Updated for version 6.1.

Uppdatering: 16 dec, 2024 @ 2:06

Updated for 6.0.0:
- Melee weapon damage updated, new weapons added
- Splash attack NOT changed, waiting for CA correction...

Uppdatering: 3 nov, 2024 @ 23:47

Updated for 5.3
- CA changes reported
- Damage to building reduced further for most weapons.

Uppdatering: 10 okt, 2024 @ 23:39

Updated for 5.2.7, checked.
- Checked of the tables against CA thanks to new RPFM feature.
- Fixed a few differences (changes from CA in previous patch or DLC not properly reported to the mod)

Uppdatering: 20 aug, 2024 @ 9:32

Updated for 5.2;
- Goblin and orcs spear/sword

Uppdatering: 11 aug, 2024 @ 5:55

Balance changes
- Reduced number of burst for Lizardmen magic tower. With their pexlosion, it would much too powerful.
- Increased the number of bursts for small arms towers.
- Firing arc increased to 170.
- Remove replenish ammo effect (exploit bug: clicking several time increase ammunition everytime, instead of being passive on a longer time)

Uppdatering: 26 jun, 2024 @ 3:53

Updated for 5.1.0: Melee weapon damage updated, karanak added

Uppdatering: 20 maj, 2024 @ 23:36

Melee weapon damage updated, new weapons added