Total War: WARHAMMER III

Total War: WARHAMMER III

SWO-RD - Sieges rework and diversity
Viser 1–10 av 41 bidrag
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Oppdatering: 3. sep. @ 7.21

Updated for 6.3.
- Melee weapon changes from CA.

Oppdatering: 17. juni @ 12.24

Updated for version 6.2.

Oppdatering: 28. mars @ 5.40

Updated for version 6.1.

Oppdatering: 16. des. 2024 @ 2.06

Updated for 6.0.0:
- Melee weapon damage updated, new weapons added
- Splash attack NOT changed, waiting for CA correction...

Oppdatering: 3. nov. 2024 @ 23.47

Updated for 5.3
- CA changes reported
- Damage to building reduced further for most weapons.

Oppdatering: 10. okt. 2024 @ 23.39

Updated for 5.2.7, checked.
- Checked of the tables against CA thanks to new RPFM feature.
- Fixed a few differences (changes from CA in previous patch or DLC not properly reported to the mod)

Oppdatering: 20. aug. 2024 @ 9.32

Updated for 5.2;
- Goblin and orcs spear/sword

Oppdatering: 11. aug. 2024 @ 5.55

Balance changes
- Reduced number of burst for Lizardmen magic tower. With their pexlosion, it would much too powerful.
- Increased the number of bursts for small arms towers.
- Firing arc increased to 170.
- Remove replenish ammo effect (exploit bug: clicking several time increase ammunition everytime, instead of being passive on a longer time)

Oppdatering: 26. juni 2024 @ 3.53

Updated for 5.1.0: Melee weapon damage updated, karanak added

Oppdatering: 20. mai 2024 @ 23.36

Melee weapon damage updated, new weapons added