Total War: WARHAMMER III

Total War: WARHAMMER III

SWO-RD - Sieges rework and diversity
Viser 21–30 av 41 bidrag
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Oppdatering: 28. mai 2023 @ 21.56

Now integrate race specific graphics, credits to All is Dust

Oppdatering: 26. mai 2023 @ 11.28

Updated for 3.1.
- Melee weapons updated.

Oppdatering: 18. apr. 2023 @ 10.15

Updated for 3.0
- Chaos Dwarves towers added

Oppdatering: 17. feb. 2023 @ 21.04

Checked for version 2.4. No actual change.

Oppdatering: 22. nov. 2022 @ 23.03

Updated for version 2.3.
- Minor changes for melee weapons reported.

Oppdatering: 5. nov. 2022 @ 22.38

Fixed localization of effects (bad copy/paste, all the effects were in English, alhotugh the mod should only edit two of them!)

Oppdatering: 22. okt. 2022 @ 0.22

Updated for 2.2
- Projectiles were not changed, since the mod already handle them differently
- T1 minor settlements: always land battle
- T2/T3 minor settlements: 40% to be land battle (sally out), 60% chances to be minor settlement battle (excet for ports, always minor

Oppdatering: 25. sep. 2022 @ 6.31

- Fixed damage against siege tower
- Balance pass: range/damage reduced for some towers.

Oppdatering: 6. sep. 2022 @ 21.02

Friendly fire removed

Oppdatering: 6. sep. 2022 @ 21.00

Updated for 2.1
- Minor changes reported (melee weapons balance)