Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Visar 101–110 av 186 poster
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Uppdatering: 8 jan, 2024 @ 20:41

Update religion mechanics, lower religion recruitment thresholds a lot, adjust AI relationships and aggression

Uppdatering: 6 jan, 2024 @ 23:18

Adjust AI handicaps and priorities

Uppdatering: 6 jan, 2024 @ 19:36

Update unit recruitment, add large city for barbarian and tracian_illyrian cultures, change up some AI attitudes, and add tier 3 cavalry and missiles buildings for certain factions

Uppdatering: 4 jan, 2024 @ 23:17

Added 20 character names, mostly to Illyrian, Thracian, and Pontus namelists. Fixed localization issues.

Uppdatering: 4 jan, 2024 @ 20:10

Fix campaign script issue

Uppdatering: 4 jan, 2024 @ 0:27

Minor fix to spawn and trigger scripts

Uppdatering: 3 jan, 2024 @ 22:59

Redo spawn, trigger, and campaign scripts, add more finesse to native building. Improves campaign events, limits rebel factions constantly respawning.

Uppdatering: 1 jan, 2024 @ 20:26

Fix rebel judeans battle standard missing texture

Uppdatering: 1 jan, 2024 @ 19:04

Add massacre script logic to counter religion consequences and also to add a population malus from the massacre.

Uppdatering: 1 jan, 2024 @ 14:09

Final fix for the character traits for rebel factions.