Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Showing 101-110 of 186 entries
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Update: Jan 8, 2024 @ 8:41pm

Update religion mechanics, lower religion recruitment thresholds a lot, adjust AI relationships and aggression

Update: Jan 6, 2024 @ 11:18pm

Adjust AI handicaps and priorities

Update: Jan 6, 2024 @ 7:36pm

Update unit recruitment, add large city for barbarian and tracian_illyrian cultures, change up some AI attitudes, and add tier 3 cavalry and missiles buildings for certain factions

Update: Jan 4, 2024 @ 11:17pm

Added 20 character names, mostly to Illyrian, Thracian, and Pontus namelists. Fixed localization issues.

Update: Jan 4, 2024 @ 8:10pm

Fix campaign script issue

Update: Jan 4, 2024 @ 12:27am

Minor fix to spawn and trigger scripts

Update: Jan 3, 2024 @ 10:59pm

Redo spawn, trigger, and campaign scripts, add more finesse to native building. Improves campaign events, limits rebel factions constantly respawning.

Update: Jan 1, 2024 @ 8:26pm

Fix rebel judeans battle standard missing texture

Update: Jan 1, 2024 @ 7:04pm

Add massacre script logic to counter religion consequences and also to add a population malus from the massacre.

Update: Jan 1, 2024 @ 2:09pm

Final fix for the character traits for rebel factions.