Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Показване на 101 — 110 от 186 постъпления
< 1 ... 9  10  11  12  13 ... 19 >
Обновление: 8 ян. 2024 в 20:41
от JaceX

Update religion mechanics, lower religion recruitment thresholds a lot, adjust AI relationships and aggression

Обновление: 6 ян. 2024 в 23:18
от JaceX

Adjust AI handicaps and priorities

Обновление: 6 ян. 2024 в 19:36
от JaceX

Update unit recruitment, add large city for barbarian and tracian_illyrian cultures, change up some AI attitudes, and add tier 3 cavalry and missiles buildings for certain factions

Обновление: 4 ян. 2024 в 23:17
от JaceX

Added 20 character names, mostly to Illyrian, Thracian, and Pontus namelists. Fixed localization issues.

Обновление: 4 ян. 2024 в 20:10
от JaceX

Fix campaign script issue

Обновление: 4 ян. 2024 в 0:27
от JaceX

Minor fix to spawn and trigger scripts

Обновление: 3 ян. 2024 в 22:59
от JaceX

Redo spawn, trigger, and campaign scripts, add more finesse to native building. Improves campaign events, limits rebel factions constantly respawning.

Обновление: 1 ян. 2024 в 20:26
от JaceX

Fix rebel judeans battle standard missing texture

Обновление: 1 ян. 2024 в 19:04
от JaceX

Add massacre script logic to counter religion consequences and also to add a population malus from the massacre.

Обновление: 1 ян. 2024 в 14:09
от JaceX

Final fix for the character traits for rebel factions.