Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Näytetään 111–120 / 186
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Päivitys: 1.1.2024 klo 13.27
tekijältä JaceX

Add more religion handling for traits

Päivitys: 1.1.2024 klo 11.50
tekijältä JaceX

Add more generals to the Diadochi, Cyrene, and Athens.

Päivitys: 1.1.2024 klo 1.15
tekijältä JaceX

Remove the truesky file that was causing weird graphical glitches in the sky.

Päivitys: 31.12.2023 klo 23.22
tekijältä JaceX

Removed hording from rebel factions since they start off as hordes and are re_emergent. They come back after death, like Jebus.

Päivitys: 31.12.2023 klo 21.52
tekijältä JaceX

Fix a horde bug that was causing CTD for a specific faction. Add more generals to Macedon, Egypt, and Seleucids to beef them up a little bit as they tend to get eaten up by their smaller neighbors. Add a dozen character names.

Päivitys: 30.12.2023 klo 23.45
tekijältä JaceX

Removed native religion from script, added it back to natives building (now uses the negative bonus). Modified traits trigger to add religion to rebel faction faction leaders.

Päivitys: 30.12.2023 klo 21.37
tekijältä JaceX

Modify the descr_senate to allow more changeability, some historical some gamified, so that players can get a chance to get into the Adirim. Change up the senate localization so that it shows both Roman and Carthaginian definitions.

Päivitys: 30.12.2023 klo 18.54
tekijältä JaceX

Fix campaign script

Päivitys: 30.12.2023 klo 12.11
tekijältä JaceX

Fix 20 factions heir issues. Change up how non-family generals are spawned at game start. This now allows for the family tree to only show important family members, non-royal family members will now just be generals and incapable of inheritance. Save compatible.

Päivitys: 29.12.2023 klo 22.14
tekijältä JaceX

Fixed an issue with Cyrene's family tree. Also added player spawn scripts for 4boss.