TerraTech
Random Additions
กำลังแสดง 41-50 จาก 146 รายการ
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อัปเดต: 18 ก.ย. 2024 @ 9: 07pm
โดย Legionite

Dependency fixes
Enhanced NativeOptions menu with some numbers

อัปเดต: 17 ก.ย. 2024 @ 4: 33pm
โดย Legionite

Updated to 1.6.2

อัปเดต: 6 ก.ค. 2024 @ 8: 37pm
โดย Legionite

Backend updates

อัปเดต: 3 ก.ค. 2024 @ 2: 15pm
โดย Legionite

Backend updates

The previous update had some experimental content *might* have disabled all colliders on all Techs.
It is now disabled by default. You can disable colliders again with the NativeOptions + ConfigHelper mods but be aware this WILL break nearly everything that makes sense.

Apparently the physics engine is the leading bottleneck in TerraTech.
By disabling it things still *kinda* work, and it allows enough framerate to say,
run a cutscene? I plan on utilising this later on for my other mods.

อัปเดต: 20 มิ.ย. 2024 @ 6: 39am
โดย Legionite

Backend updates

อัปเดต: 7 มิ.ย. 2024 @ 2: 23pm
โดย Legionite

Fixed critical issue with some hooks not updating

อัปเดต: 6 มิ.ย. 2024 @ 6: 33pm
โดย Legionite

Fixed some issues with backend from recent updates(2)

อัปเดต: 6 มิ.ย. 2024 @ 4: 11pm
โดย Legionite

Fixed some issues with backend from recent updates

อัปเดต: 16 พ.ค. 2024 @ 2: 18pm
โดย Legionite

Updated for stable 1.6.1
++ Improved ingame wiki, by like a LOT
+ Resolved issues with Hangar bays not properly saving/loading Techs

อัปเดต: 20 เม.ย. 2024 @ 4: 54pm
โดย Legionite

The wiki has been EXPANDED to handle far more chunks, and the ability to add new:
+ SFX
+ Chunks
+ Scenery
Is being worked on!

It is known that TrailProjectile and other such projectiles are broken due to game update changes.
They are being fixed!