TerraTech

TerraTech

Random Additions
Viser 41–50 av 146 bidrag
< 1 ... 3  4  5  6  7 ... 15 >
Oppdatering: 18. sep. 2024 @ 21.07

Dependency fixes
Enhanced NativeOptions menu with some numbers

Oppdatering: 17. sep. 2024 @ 16.33

Updated to 1.6.2

Oppdatering: 6. juli 2024 @ 20.37

Backend updates

Oppdatering: 3. juli 2024 @ 14.15

Backend updates

The previous update had some experimental content *might* have disabled all colliders on all Techs.
It is now disabled by default. You can disable colliders again with the NativeOptions + ConfigHelper mods but be aware this WILL break nearly everything that makes sense.

Apparently the physics engine is the leading bottleneck in TerraTech.
By disabling it things still *kinda* work, and it allows enough framerate to say,
run a cutscene? I plan on utilising this later on for my other mods.

Oppdatering: 20. juni 2024 @ 6.39

Backend updates

Oppdatering: 7. juni 2024 @ 14.23

Fixed critical issue with some hooks not updating

Oppdatering: 6. juni 2024 @ 18.33

Fixed some issues with backend from recent updates(2)

Oppdatering: 6. juni 2024 @ 16.11

Fixed some issues with backend from recent updates

Oppdatering: 16. mai 2024 @ 14.18

Updated for stable 1.6.1
++ Improved ingame wiki, by like a LOT
+ Resolved issues with Hangar bays not properly saving/loading Techs

Oppdatering: 20. apr. 2024 @ 16.54

The wiki has been EXPANDED to handle far more chunks, and the ability to add new:
+ SFX
+ Chunks
+ Scenery
Is being worked on!

It is known that TrailProjectile and other such projectiles are broken due to game update changes.
They are being fixed!