TerraTech

TerraTech

Advanced AI
Näytetään 91–100 / 176
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Päivitys: 8.3.2023 klo 11.50

Reduced logging

Päivitys: 8.3.2023 klo 11.40

Reduced unloaded enemy AI movement speed
Background Inter-Mod API Change

Päivitys: 7.3.2023 klo 22.09

Cleaned up UI artifacts
Fixed Helicopter AI flying off into the sunset

Added in new Sniper Spaceship enemies (difficulty has to be high in order for them to spawn!)
Buffed GSO Corvette to be more redundant
Lowered block counts, and thus decreased build times for various HE bases
Added in a new base for GSO to build Corvettes
Added in a bomber for Hawkeye

Päivitys: 27.2.2023 klo 22.02

A bunch of AI bugs in Advanced AI have been obliterated today. Expect some difficulty increase next update with AI attitudes that were previously spinning mindlessly or bobbing themselves to death!

- Various optimizations to AI coding, now the enemy population needs to use less blocks
- Tank AI now aims properly in artillery mode and keeps proper spacing
- Heli AI attempts to point at target while moving while counteracting drift
- Plane AIs no longer dive sharply while banking far from targets
- Space AI reduced bouncing to permit use as artillery

Päivitys: 31.1.2023 klo 19.19

Crash and critical bug fixes

Päivitys: 24.1.2023 klo 14.06

Minor Bugfixes and disabled experimental pathing snake

Päivitys: 21.1.2023 klo 17.32

Crash bugfix due to base game codebase changes

Päivitys: 21.9.2022 klo 12.50

Finalizing bugfix for latest stable

Päivitys: 20.9.2022 klo 15.09

Many fixes this time due to multiple in-game method name changes

Päivitys: 20.9.2022 klo 10.33

Fixes for latest TerraTech Stable