TerraTech

TerraTech

Advanced AI
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Update: Mar 8, 2023 @ 11:50am

Reduced logging

Update: Mar 8, 2023 @ 11:40am

Reduced unloaded enemy AI movement speed
Background Inter-Mod API Change

Update: Mar 7, 2023 @ 10:09pm

Cleaned up UI artifacts
Fixed Helicopter AI flying off into the sunset

Added in new Sniper Spaceship enemies (difficulty has to be high in order for them to spawn!)
Buffed GSO Corvette to be more redundant
Lowered block counts, and thus decreased build times for various HE bases
Added in a new base for GSO to build Corvettes
Added in a bomber for Hawkeye

Update: Feb 27, 2023 @ 10:02pm

A bunch of AI bugs in Advanced AI have been obliterated today. Expect some difficulty increase next update with AI attitudes that were previously spinning mindlessly or bobbing themselves to death!

- Various optimizations to AI coding, now the enemy population needs to use less blocks
- Tank AI now aims properly in artillery mode and keeps proper spacing
- Heli AI attempts to point at target while moving while counteracting drift
- Plane AIs no longer dive sharply while banking far from targets
- Space AI reduced bouncing to permit use as artillery

Update: Jan 31, 2023 @ 7:19pm

Crash and critical bug fixes

Update: Jan 24, 2023 @ 2:06pm

Minor Bugfixes and disabled experimental pathing snake

Update: Jan 21, 2023 @ 5:32pm

Crash bugfix due to base game codebase changes

Update: Sep 21, 2022 @ 12:50pm

Finalizing bugfix for latest stable

Update: Sep 20, 2022 @ 3:09pm

Many fixes this time due to multiple in-game method name changes

Update: Sep 20, 2022 @ 10:33am

Fixes for latest TerraTech Stable