Barotrauma

Barotrauma

Enhanced Armaments
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Opdatering: 2. mar. 2022 kl. 17:20

Added Armor-Piercing ammunition for most pistol calibers and 5.56x45mm rifles to keep weapons chambered in such calibers competitive within later segments of the campaign or a multiplayer mission/sandbox session.

Opdatering: 1. mar. 2022 kl. 17:17

Minor changes to Combat Hardsuit (Increased Protection, increased Oxygen use).

Opdatering: 28. feb. 2022 kl. 15:09

Added a Combat Hardsuit (was surprisingly more of a pain in the ass to create as a result of Barotrauma being Barotrauma).

Opdatering: 28. feb. 2022 kl. 8:27

Added Stun Rifle and buffed Stun Darts to make them more useful.

Opdatering: 28. feb. 2022 kl. 3:01

Added Improvised Automatic Shotgun and improved orientation of added helmets.

Opdatering: 27. feb. 2022 kl. 17:49

Added 4 shotgun shell types (Slug, Slug Hollow-Point-Ballistic-Tip, Magnum Buckshot, Rubber Slug).

Opdatering: 27. feb. 2022 kl. 14:29

Added ID Glossary (Because it's damn well needed) and fixed missing sounds (Because thank you so much Barotrauma for not including them)

Opdatering: 27. feb. 2022 kl. 13:04

Alien Weapon & talent weapon balance (Alien weapons are now mostly bag slot restricted, Veteran Hand Cannon now does more damage and fires slightly faster).

Opdatering: 27. feb. 2022 kl. 10:42

Vanilla weapon adjustments (Assault Rifle, Hand Cannon, Autoshotgun), made them more competitive against new weapons added.

Opdatering: 26. feb. 2022 kl. 12:01

Minor changes to renegade weapons (spawn rate, balance, etc.)