Starbound
Evolved Weapons System (DEPRECATED)
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更新:2022年4月10日 @ 14時07分

Version 1.0.5 - switchGun + attachments/multiple magazine types inventoryIcon Hotfix

Fixed issue when "switching grips" on the weapon failed to update the inventoryIcon on the spawned replacement item. This applies for both attachments and differing magazine images.

更新:2022年3月10日 @ 18時32分

Version 1.0.4 - Semi-Auto Fire Mode QOL Patch

Added feature where it is possible to "prime" a shot for semi-auto weapons, i.e. ready a shot even if the firing animation has not completely finished. Good to counter instances of lag, and now players no longer fail to shoot should they click+hold M1 a little bit before the firing animation finishes.

更新:2022年3月4日 @ 19時10分

Version 1.0.3 - fireShellProjectile Hotpatch

Fixed fireShellProjectile not actually spawning should attachments be disabled.

更新:2022年2月27日 @ 15時44分

fixed internal versioning of EWS from 1.2 -> 1.0.2

更新:2022年2月22日 @ 18時28分

Version 1.0.2 - Flashlight Hotpatch

Fixed flashlights attachments not properly disabling their lights when being "removed" from EWS weapons.

更新:2022年2月21日 @ 16時37分

Version 1.0.1 - Suppressor Hotpatch

Fixed issue with suppressors not actually replacing "fireShellProjectile" properly, changed how EWS decides what "fireShellProjectile" is to be fired (no longer directly looks at/modifies item's own "fireShellProjectile", uses internal variable instead.)

更新:2022年2月15日 @ 16時58分

更新:2022年2月15日 @ 16時57分

更新:2022年2月15日 @ 16時56分

更新:2022年2月15日 @ 16時54分