Starbound

Starbound

Evolved Weapons System (DEPRECATED)
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Opdatering: 10. apr. 2022 kl. 14:07

Version 1.0.5 - switchGun + attachments/multiple magazine types inventoryIcon Hotfix

Fixed issue when "switching grips" on the weapon failed to update the inventoryIcon on the spawned replacement item. This applies for both attachments and differing magazine images.

Opdatering: 10. mar. 2022 kl. 18:32

Version 1.0.4 - Semi-Auto Fire Mode QOL Patch

Added feature where it is possible to "prime" a shot for semi-auto weapons, i.e. ready a shot even if the firing animation has not completely finished. Good to counter instances of lag, and now players no longer fail to shoot should they click+hold M1 a little bit before the firing animation finishes.

Opdatering: 4. mar. 2022 kl. 19:10

Version 1.0.3 - fireShellProjectile Hotpatch

Fixed fireShellProjectile not actually spawning should attachments be disabled.

Opdatering: 27. feb. 2022 kl. 15:44

fixed internal versioning of EWS from 1.2 -> 1.0.2

Opdatering: 22. feb. 2022 kl. 18:28

Version 1.0.2 - Flashlight Hotpatch

Fixed flashlights attachments not properly disabling their lights when being "removed" from EWS weapons.

Opdatering: 21. feb. 2022 kl. 16:37

Version 1.0.1 - Suppressor Hotpatch

Fixed issue with suppressors not actually replacing "fireShellProjectile" properly, changed how EWS decides what "fireShellProjectile" is to be fired (no longer directly looks at/modifies item's own "fireShellProjectile", uses internal variable instead.)

Opdatering: 15. feb. 2022 kl. 16:58

Opdatering: 15. feb. 2022 kl. 16:57

Opdatering: 15. feb. 2022 kl. 16:56

Opdatering: 15. feb. 2022 kl. 16:54