tModLoader

tModLoader

PsychedelicPrism
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更新于:2022 年 7 月 29 日 上午 2:15

Update 0.5.12: Projectile damage now scales with weapon damage, should that ever be modified.

更新于:2022 年 7 月 28 日 上午 3:34

Update 0.5.11: Fixed to be functional on the latest stable tModLoader version, after several consecutive updates that broke features in this mod. It should now be usable once more.

更新于:2022 年 3 月 27 日 上午 2:40

Update 0.5.9: Updated function arguments to shoot override call, in order to keep up to date with tmodloader's latest changes.

更新于:2022 年 2 月 7 日 上午 3:39

Update 0.5.7: SLIIIDE TO THE LEFT *slides and crashes* Updated the mod/inventory icon to remove all those nasty mixels. - smudgedpasta

更新于:2022 年 1 月 24 日 下午 8:54

Update 0.5.6: Fixed several issues with the target NPC despawning instead of dying, no longer breaks with attack speed modifiers.

更新于:2022 年 1 月 17 日 下午 11:21

Update 0.5.5: Deflected projectiles close to the player can no longer damage them.

更新于:2022 年 1 月 17 日 下午 9:47

Update 0.5.4: No longer hogs projectile cap when countering a large swarm of projectiles or boss minions.

更新于:2022 年 1 月 17 日 上午 2:33

Update 0.5.2: Ported latest updates to the 1.3 version.

更新于:2022 年 1 月 16 日 下午 8:41

Update 0.5.1: Fixed small error in beam colour calculation.

更新于:2022 年 1 月 16 日 下午 4:38

Update 0.5.0: Adjusted damage formula. Now takes longer to kill weaker bosses, but is scaled by magic damage, magic crit chance, and luck. Prism orbital speed is now increased by melee speed stat. Now deals knockback to everything it hits, such as lunar pillars and enemy projectiles. Knockback now scales to inverse square of distance.