tModLoader

tModLoader

PsychedelicPrism
目前顯示第 11-20 項,共 36 項
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更新:2022 年 7 月 29 日 @ 上午 2:15

Update 0.5.12: Projectile damage now scales with weapon damage, should that ever be modified.

更新:2022 年 7 月 28 日 @ 上午 3:34

Update 0.5.11: Fixed to be functional on the latest stable tModLoader version, after several consecutive updates that broke features in this mod. It should now be usable once more.

更新:2022 年 3 月 27 日 @ 上午 2:40

Update 0.5.9: Updated function arguments to shoot override call, in order to keep up to date with tmodloader's latest changes.

更新:2022 年 2 月 7 日 @ 上午 3:39

Update 0.5.7: SLIIIDE TO THE LEFT *slides and crashes* Updated the mod/inventory icon to remove all those nasty mixels. - smudgedpasta

更新:2022 年 1 月 24 日 @ 下午 8:54

Update 0.5.6: Fixed several issues with the target NPC despawning instead of dying, no longer breaks with attack speed modifiers.

更新:2022 年 1 月 17 日 @ 下午 11:21

Update 0.5.5: Deflected projectiles close to the player can no longer damage them.

更新:2022 年 1 月 17 日 @ 下午 9:47

Update 0.5.4: No longer hogs projectile cap when countering a large swarm of projectiles or boss minions.

更新:2022 年 1 月 17 日 @ 上午 2:33

Update 0.5.2: Ported latest updates to the 1.3 version.

更新:2022 年 1 月 16 日 @ 下午 8:41

Update 0.5.1: Fixed small error in beam colour calculation.

更新:2022 年 1 月 16 日 @ 下午 4:38

Update 0.5.0: Adjusted damage formula. Now takes longer to kill weaker bosses, but is scaled by magic damage, magic crit chance, and luck. Prism orbital speed is now increased by melee speed stat. Now deals knockback to everything it hits, such as lunar pillars and enemy projectiles. Knockback now scales to inverse square of distance.