tModLoader
PsychedelicPrism
Mostrando 11-20 de 36 aportaciones
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Actualización: 29 JUL 2022 a las 2:15

Update 0.5.12: Projectile damage now scales with weapon damage, should that ever be modified.

Actualización: 28 JUL 2022 a las 3:34

Update 0.5.11: Fixed to be functional on the latest stable tModLoader version, after several consecutive updates that broke features in this mod. It should now be usable once more.

Actualización: 27 MAR 2022 a las 2:40

Update 0.5.9: Updated function arguments to shoot override call, in order to keep up to date with tmodloader's latest changes.

Actualización: 7 FEB 2022 a las 3:39

Update 0.5.7: SLIIIDE TO THE LEFT *slides and crashes* Updated the mod/inventory icon to remove all those nasty mixels. - smudgedpasta

Actualización: 24 ENE 2022 a las 20:54

Update 0.5.6: Fixed several issues with the target NPC despawning instead of dying, no longer breaks with attack speed modifiers.

Actualización: 17 ENE 2022 a las 23:21

Update 0.5.5: Deflected projectiles close to the player can no longer damage them.

Actualización: 17 ENE 2022 a las 21:47

Update 0.5.4: No longer hogs projectile cap when countering a large swarm of projectiles or boss minions.

Actualización: 17 ENE 2022 a las 2:33

Update 0.5.2: Ported latest updates to the 1.3 version.

Actualización: 16 ENE 2022 a las 20:41

Update 0.5.1: Fixed small error in beam colour calculation.

Actualización: 16 ENE 2022 a las 16:38

Update 0.5.0: Adjusted damage formula. Now takes longer to kill weaker bosses, but is scaled by magic damage, magic crit chance, and luck. Prism orbital speed is now increased by melee speed stat. Now deals knockback to everything it hits, such as lunar pillars and enemy projectiles. Knockback now scales to inverse square of distance.