Europa Universalis IV

Europa Universalis IV

Homebrew: An Anbennar Submod
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更新:2022年6月28日 @ 4時24分

quick fix for the racial scripted triggers, they should now properly check for either adm power or for Nationalism ideas.

更新:2022年6月18日 @ 15時44分

Did some quick bugfixes, all hordes now have access to horde ideas and the coastal invasion cb works as intended.

更新:2022年6月17日 @ 5時09分

A small fix where the ai weight for leaving the Nurael Convention has been set to 0. This should solve an issue with lategame lag.

更新:2022年6月17日 @ 5時06分

Done some fixes, and have also cleared invalid references to IV's unique advisors in their event file.

更新:2022年6月13日 @ 5時18分

Another quick fix in reaction to realizing that, by adding in a vanilla idea id, I had removed another id that was essential to a MT.

更新:2022年6月13日 @ 5時11分

Quick fix that adds in an idea id for Vertesk's MT, as well as patching an error that was preventing Central Planning from working properly.

更新:2022年6月12日 @ 15時45分

Fixed Nationalism not preventing development loss from purging/expelling, and added a line to Melting Pot's localization to remind people that its modifiers are invisible.

更新:2022年6月12日 @ 5時49分

Fixed some glaring mistakes I made, estates should now work as intended. I have also added an extra layer of redundancy to the Dwarven Citadels idea.

更新:2022年6月9日 @ 16時28分

Fixed some oversights when first updating to 1.33, ruler personalities should work as intended and new advisors have been added.

更新:2022年6月7日 @ 12時49分

Fixed an error where I didn't update the new restrictions for monopolies, now you can't create one right as the Treasure Fleet enters port.