Garry's Mod

Garry's Mod

Day of Defeat: Source SNPCs
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更新于:6 月 23 日 上午 6:38
作者:KrazyCake

Hopefully fixed whatever was going on with the Bazooka / Panzerschreck
Updated tank behaviour since VJ Base was changed

更新于:4 月 24 日 下午 12:38
作者:KrazyCake

Fixed missing gib models

更新于:4 月 24 日 上午 2:02
作者:KrazyCake

Hi folks,

Sorry for the delay! I have actually been sat on this update for a while now, and have been tinkering with it off and on over the months. With the newest version of VJ Base breaking (read: improving) everything, now is as good a time as any to release it!

This update was largely built on the old version of VJ Base, and I am only updating it now as the addon will be completely bork'd otherwise. Things *should* still work, but I haven't had the chance to test everything.

What's new:

- Updated to latest version of VJ Base (Version - 3.0.2)
- Weapons can now be used by the player! I have tried to replicate their functions as close to the game as possible.
- Reduced damage NPCs will deal. No more one taps from across the map (no idea what I was thinking giving NPCs the exact same damage values as the player!)
- Friendly NPCs will give the player ammo for their weapons
- Voiceline tweaks
- EXPERIMENTAL: Overhauled the code for the gamemode entities. Please keep in mind that I wrote this ages ago. Expect bugs! Report them in the comments and I will (probably) get around to fixing them.

更新于:2021 年 10 月 16 日 下午 12:33

Added spawners for both sides.

更新于:2021 年 10 月 6 日 上午 2:35

Tweaked the M1 Garand to disable reloading while full and to play the iconic ping sound on the final round

更新于:2021 年 10 月 3 日 上午 9:32

Re-release following DMCA takedown.

Offending aspects removed, all code in general re-written.

My fault entirely, sorry about that!