RimWorld

RimWorld

Fish Traps
Viser 1–10 av 12 bidrag
< 1  2 >
Oppdatering: 3. aug. @ 6.30

[Auto-generated text]: Update on 8/3/2025 3:30:21 PM.

Oppdatering: 29. juli @ 13.14

[Auto-generated text]: Update on 7/29/2025 10:14:12 PM.

Oppdatering: 26. juli @ 10.01

[Auto-generated text]: Update on 7/26/2025 7:00:55 PM.

Oppdatering: 28. apr. 2024 @ 13.59

Update to Rimworld 1.5

Oppdatering: 21. okt. 2022 @ 5.43

Update to 1.4

Oppdatering: 31. jan. 2022 @ 13.46

Traps will be deconstructed when terrain under them becomes non water
Overtime damage for trap can be disable

Oppdatering: 9. jan. 2022 @ 5.56

Added German translation by Dimos

Oppdatering: 30. okt. 2021 @ 13.38

1.1.0
- Added option to adjust distance between traps/nets
- Added option to auto-place blueprints when trap is destroyed
- Raw ticks in option changed to in-game hours (it may require fixing your options)
- Traps and nets can be minified now
- Nets catch all type of fish
- Added option to "turn off" traps. It this state trap will not generate fish nor getting damage over time

Oppdatering: 11. sep. 2021 @ 7.40

Texture update by CitizenKanye

Oppdatering: 7. sep. 2021 @ 13.34

- Added option to set spawn time and idle damage
- Traps spawn treasures with chance defined in VFE